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  1. VoidMage_Lowell

    Monster X = Easy Bouncing invincible Gaudi projectiles = Evil

    Monster X = Easy Bouncing invincible Gaudi projectiles = Evil
  2. VoidMage_Lowell

    Jeeze, I already got crushed by the water, twice. And that's after I reached the Inner spot and...

    Jeeze, I already got crushed by the water, twice. And that's after I reached the Inner spot and died to the weird white thingies that seemed harmless.....
  3. VoidMage_Lowell

    The Dark Platform - After The Fact (Mod)

    I's in ur threadz, posting bugz I'ma be posting in little chunks as I find bugs or weird parts, but I'll just edit this post for now...{Unless people start posting after me o.o} ~Anyways, the water crushed me, but it was an unsatisfyingly, quiet crunch {As in, there was no crunch}, and the...
  4. VoidMage_Lowell

    I just noticed.... ...The time for "Last edited.." messages is Doom Text for Cave Story...

    I just noticed.... ...The time for "Last edited.." messages is Doom Text for Cave Story Lite.... o.o;
  5. VoidMage_Lowell

    TSC

    Where did the connection between <SAT and <CAT come from...? <CAT did nothing to the text, for me at least..., while <SAT made it instant, but also kinda screwed it up, making 2 out of the 3 lines merge all of it's words on the same line...{Some words were even cut in half and merged..} I'd say...
  6. VoidMage_Lowell

    *Falls backwards, falling inside a just opened Void Tear, closing it behind him*

    *Falls backwards, falling inside a just opened Void Tear, closing it behind him*
  7. VoidMage_Lowell

    *Shrugs*

    *Shrugs*
  8. VoidMage_Lowell

    {Define "There"}

    {Define "There"}
  9. VoidMage_Lowell

    TSC

    What if... And what if there's more then one of that NPC with the same ID on-screen? =O {Actually, I really am curious as to what would happen...}
  10. VoidMage_Lowell

    Entity in front of Quote?

    Hold on! Iono if this helps, but I somehow got one of the sprites in this cut-scene in my mod to appear in front of "Quote" {He's not Quote in my mod, so I'm using quotations....and unfortunately, since it appears in front of him, it screws up the cut-scene XD} I've got this idea that maybe...
  11. VoidMage_Lowell

    Wait, I thought you teleported to your room... And why did you run to me when you attacked me...

    Wait, I thought you teleported to your room... And why did you run to me when you attacked me in the first place? D= "*whyme suddenly attacked*" "*Balrog comes out of no where* "HUZZAH!!" *Balrog blocks the attack*"
  12. VoidMage_Lowell

    *The chant increases in volume*

    *The chant increases in volume*
  13. VoidMage_Lowell

    They're....everywhere... ...and who knows why.

    They're....everywhere... ...and who knows why.
  14. VoidMage_Lowell

    I thought they were chanting "Huzzah!" =D

    I thought they were chanting "Huzzah!" =D
  15. VoidMage_Lowell

    Oh, still on the conversation about the Balrogs... I forgot XD

    Oh, still on the conversation about the Balrogs... I forgot XD
  16. VoidMage_Lowell

    TSC

    *Shrugs* There's too many possibilities, and it might be for very specific things {EX: Iron Head's fight} I'd test more, but I balk at all the possibilities... ..and I really want to get the first demo done... ..and I've got to go for a little bit, anyways, so.... *Shrugs* PS: You spelled...
  17. VoidMage_Lowell

    TSC

    Entity TYPE, not ID or event? I missed that XD So far, <CAT's done nothing. It won't make a message box, and doesn't affect the message at all {At least for MS3} but I'ma try a few more things... On a side note, Entites 0141 and 0142 {Box and Flowers} do not move...{Maybe not even appear, but...
  18. VoidMage_Lowell

    TSC

    Hmm, I tried <DNA on Balrog {0036}, but he lived and crushed me with his immense girth. {I know it triggered because the music changed...} Maybe this only affects those two NPCs...? *Goes back for more testing* *Stops before posting, notices Boots just posted* As long as the game doesn't blow...
  19. VoidMage_Lowell

    TSC

    *Face palm* You know, we probably should have tested this first....
  20. VoidMage_Lowell

    TSC

    Sheesh, I didn't know. And if I don't question, where do the answers come from? But Boots' makes sense, and explains 0142
  21. VoidMage_Lowell

    TSC

    Hmm.... Does that happen in any other fights, like the Undead Core...? And I tried to copy Jacob's post about Toroko becoming entity 0140, but it won't let me.... Anyways, what does that have to do with 0141 and 0142?
  22. VoidMage_Lowell

    TSC

    EDIT: Oops, title's suppose to be "Then...", so it' be "Then what the hell...} What the hell are entities 0141 and 0142...? "Have fun, you three.<NOD<CLO<ANP0501:0030:0000<WAI0100<CMU0004 <CNP0503:0140:0002<BSL0503 <FOM0016<END" Since Toroko is entity 0503...
  23. VoidMage_Lowell

    The Dark Platform - After The Fact (Mod)

    =D Then thank you very much, ser. =D
  24. VoidMage_Lowell

    TSC

    Isn't that the job of the "Run script on Death" Flag? {Which almost everyone forgets...}
  25. VoidMage_Lowell

    The Dark Platform - After The Fact (Mod)

    >.>; >.>; VoidMage? Really? Why did I even bother sticking Lowell on the end....
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