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  1. duncathan

    Take 8: CS+ Community Project Discussion Thread

    This. EDIT: Wait, we can't change sprites or anything like that. Evil Magician=Omega. There. That fixes it.
  2. duncathan

    Community Project Dev Thread [DONE]

    Re: Community Project Dev Thread No, you can't. It's much too high. And where is this? Hidden in your unforgivable maze of paw blocks where you need to check every block to find an item? Also, what's with the parts where you actually have to go THROUGH the spikes? That's just mean.
  3. duncathan

    Is what right?

    Is what right?
  4. duncathan

    Community Project Dev Thread [DONE]

    Re: Community Project Dev Thread That makes me so sad... That should be fixed. Alright, anyway, JERSE. I don't like that if you touch even one spike, you go down a level on your machine gun, which means you WILL LOSE, even with the Arms Barrier. It's very annoying. Also, Let me save after...
  5. duncathan

    Please, PLEASE learn that leaving a visitor message on your profile addressed to me is different...

    Please, PLEASE learn that leaving a visitor message on your profile addressed to me is different than leaving one on my profile.
  6. duncathan

    Cave Story 2: Rise of the First Son, My Forum Book

    You will at least tell us when it's been updated though, right?
  7. duncathan

    I have, several times.

    I have, several times.
  8. duncathan

    Pixel Story

    It horrified everyone. It still horrifies me.
  9. duncathan

    Pixel Story

    This.
  10. duncathan

    Cave Story BETA information compilation

    Wait, you said you requested it, but then you say it's already done. I'm confused... EDIT: Never mind, I get it now. EDIT EDIT:Hey, look, it's my 100th post!
  11. duncathan

    Pixel Story

    What? Carrotlord is Excerpt? That's got to be the second to third best idea I've ever heard. But really, do you have GIR's permission yet?
  12. duncathan

    Cave Story 2: Rise of the First Son, My Forum Book

    Yeah, I know. And I would have got away with it too, if it weren't for that meddling cultr.
  13. duncathan

    Forum NOT in English

    Bonjour. Comment ça va?
  14. duncathan

    No. Why?

    No. Why?
  15. duncathan

    Cave Story 2: Rise of the First Son, My Forum Book

    Where does it say that cultr? Thank you Shimmy, for being able to read.
  16. duncathan

    Pixel Story

    Those are great pictures. Also, if you want to do this, you NEED to get the permission of GIR. Like, before any more work gets done on this. *hopes that GIR says yes*
  17. duncathan

    Um... What is a Canadian burrito? I should know, considering I live there.

    Um... What is a Canadian burrito? I should know, considering I live there.
  18. duncathan

    Cave Story 2: Rise of the First Son, My Forum Book

    I love it when they can do that. It just blows my mind. But yeah, you really need to do that.
  19. duncathan

    Cave Story 2: Rise of the First Son, My Forum Book

    To is not too is not two. You need to learn your homophones.
  20. duncathan

    Community Project Dev Thread [DONE]

    Re: Community Project Dev Thread That would still defeat the point of my map.
  21. duncathan

    What does Balrog eat?

    I'm quite scared right now.
  22. duncathan

    Community Project Dev Thread [DONE]

    Re: Community Project Dev Thread I think I've already done enough at making it possible to know where the spikes are. The whole point of the map was not being able to see anything, so making the spikes visible would defeat the point. EDIT: I would also have to redo my whole map, because there...
  23. duncathan

    Community Project Dev Thread [DONE]

    Re: Community Project Dev Thread Okay, so is there ANYTHING that ANYONE wants me to change?
  24. duncathan

    Cave Story BETA information compilation

    Wait a minute... That's not a crown, that's a nurse's cap! It's Nurse Hasumi!
  25. duncathan

    I converted the pbm to a bmp, and then used Paint.NET. Also, on the PC, they are in the data...

    I converted the pbm to a bmp, and then used Paint.NET. Also, on the PC, they are in the data folder in the Cave Story folder. Not sure about the Mac though.
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