• Please stop embedding files/images from Discord. Discord has anti-hotlinking logic in place that breaks links to Discord hosted files and images when linked to from anywhere outside of Discord. There are a multitude of file/image hosting sites you can use instead.

    (more info here)

Search results

  1. Lace

    I am planning to contribute an unofficial Windows Spanish version...

    You word for word translated? That's never going to work, firstly, the grammar is different, saying el negro pollo is as wrong as saying the dog black. Also, you most probably didn't conjugate either, and metaphors don't translate. Fail :D
  2. Lace

    Get rid of (c) Pixel?

    naw, it doesn't. not sure why though.
  3. Lace

    Starting a Sue's Workshop clone

    Yes, that is what I was saying. Also, to add maps, just add a pxe and tsc file for each new map, and also each having the same name. the TSC file holds the code, the pxe holds the map tiles and entities. Any chance of an in-built assembler? afreet edit: do you know exactly what the save...
  4. Lace

    Starting a Sue's Workshop clone

    I'm afraid I don't know too much about high level languages, but as for the maps: Change push 80 to the max maps. I would recommend doing this as the current amount of maps in use, because less breaks the game, and more would (probably) lag it. As for current maps, those are in the stage...
  5. Lace

    could somebody...

    or, if you were really lazy, and didn't feel like editing the maps, you could hack the exe and make TAM into AM+, where you would get both weapons. Or would that be more work?
  6. Lace

    Unofficial PLAY AS CURLY PATCH

    Yeh, it's easy to fix though, it's in caret.pbm Hope that helps.
  7. Lace

    Need help with Making Maps...

    Why? Why did you bump this? Why? The last post was on march 27 2006. I don't think neonlare even visits this forum anymore. Why? (On the plus side, you were trying to be helpful)
  8. Lace

    Custom .ORG crash mystery solved!

    Hrm, wha? that made absolutely no sense.
  9. Lace

    Curly Brace's Story *FIRST DEMO*

    the path to the mimiga village leads into nothing.
  10. Lace

    WTF story demo v 0.504

    or you could make it so that your weapons automatically lost 1 exp every second or some such. You could also make it so that it only does that when not equipped.
  11. Lace

    On the topic of Critters... Spore time

    I'd say they were covered in fur. They'd just be too ugly without it, and how else could the critters be different colors?
  12. Lace

    The Dark Platform - After The Fact (Mod)

    Gads! Who, me? :p
  13. Lace

    The Dark Platform - After The Fact (Mod)

    And who may that be? Kage?
  14. Lace

    How to change percussion instruments in mods...

    Not quite sure, as I am tiered beyond belief right now, but the problem could be one of a few thongs: First, it could be that org 2 has instruments org 1 didn't, cave story could only handle org one instruments, so yeah... Of course, that is completely bogus, seeing as you are using an...
  15. Lace

    The Dark Platform - After The Fact (Mod)

    Somebody motivate me!!!! New forum software stinks... AND I AM GOING INSANE!!!! GAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! soz about the color, it just wasn't orange enough. >_>
  16. Lace

    Starting a Sue's Workshop clone

    Sue's Workshop = Good, but failed. Cave Editor = Good, but failed. Ballos Lab = Good, but failed. Chie's Lab = Good but failed. Come on man, give us some progress! (even a screenie would be nice) :p Edit: Oh gods DB! Did you really have to put underworld dreams as your avvy? *shudders*
  17. Lace

    Wrong We Were! - Assembly

    Max Maps! I hate double posting and I hate double posters, but... Found out how to change the maximum amount of maps! 00414B20 push ebp 00414B21 mov ebp,esp 00414B23 push 0080 00414B28 push 00 00414B2A push 49E5B8 00414B2F call 00480D30 00414B34 add esp,0C 00414B37 pop ebp 00414B38 ret...
  18. Lace

    Wrong We Were! - Assembly

    Making TSC Commands Don't know about the credits, but the offset for them is at --- if that matters. To make a new command, find a command that you're not going to use. - I chose XX1, because it is very easy to find, and it is relatively useless. Then convert its letters into hex ascii values...
  19. Lace

    Wrong We Were! - Assembly

    Okay, finally understood what you were saying. CMU is called at the end of the code, after it checks what the command is. 00420EE0 55 push ebp 00420EE1 8B EC mov ebp,esp 00420EE3 83 7D 08 00 cmp dword ptr [ebp+0008],00 00420EE7 74 0D je 00420EF6 00420EE9 8B 45 08 mov...
  20. Lace

    Curly Brace's Story *FIRST DEMO*

    no. it just hasn't been updated in a while
  21. Lace

    How to expand the story line of Cave Story?

    No, not really, learning a low level language is a good idea, and it is more of a challenge, an more fun to use assembly.
  22. Lace

    How to expand the story line of Cave Story?

    as I said, yes, yes, and yes. :rolleyes: You can do anything with assembly (if you're willing to work for it)
  23. Lace

    How to expand the story line of Cave Story?

    yes, yes, and yes. Sues workshop, any assembly or hex editor, cave editor, wedges NPC editor, and any paint program.
  24. Lace

    Wrong We Were! - Assembly

    Cool, thanks, Why is the ML+ script so different then? It seems that the call to ML+ fits the TSC handler offsets you gave as well. Unless the code looked something like this: ;pseudo code, none of these offsets are right. call 0x00405743 ;check if the command is ML+ cmp ex,dx je 0x00408647...
  25. Lace

    Wrong We Were! - Assembly

    Well, I know where the TSC handler is, because that's the only place where ML+ is called. A few offsets are routinely called in that block of code, but a few are only called once. This leads me to believe that all of the offsets called just once are the TSC commands, I believe I posted one...
Back
Top