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    New and Unused .Org

    Are you sure they were ORG files and not... OGG files?
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    Cave Story for Android/iOS (via PSX4droid/PSX4All) Theory

    1. Why are you porting anything? This is Cave Story, NOT your own game. Nicalis could easily sue you. You're right - they probably won't, but porting it isn't actually legal, especially if you're trying to make a faithful recreation of the game. Pixel and Nicalis have said very explicitly: they...
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    Cave Story for Android/iOS (via PSX4droid/PSX4All) Theory

    You guys have no idea how dumb you sound right now.
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    Notable Moments in IRC

    Join POUNDcurlybrace on aperture.esper.net!
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    Quick Modding/Hacking Answers Thread

    Yes you need OllyDbg, a hex editor, Flat x86-32 Assembler, or the Doukutsu Assembler. In other words, CE has no feature to edit the island's animation.
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    Robert90 <- Bot on CSTSF. I have no idea what it's for. It isn't advertising links (yet?).

    Robert90 <- Bot on CSTSF. I have no idea what it's for. It isn't advertising links (yet?).
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    RemarOS

    Daniel Remar has created IjiOS - his own operating system. Ha. Not really. On which OSes do Iji and all other Daniel Remar game-maker games run? I know Hero Core works on Mac, but what about the other games? Does game maker simply support Mac out of the box, or is there some fiddling to do...
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    Cinnamods

    Cinnamods Cinnamods are Cinema Mods. They are mods of PC Cave Story that are never supposed to be played by actual users. Instead, the mod maker plays the mod, creating a Let's Play with audio commentary while doing so. The mod cannot be played normally. It will look like the mod is full and...
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    Quick Modding/Hacking Answers Thread

    The link to your blog seems to be broken. Or I'm doing things wrong.
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    Quick Modding/Hacking Answers Thread

    ArmsItems.tsc is one of the globally available TSC files, used for the inventory. It is a very important one. However, don't use <TRA to a different map inside it or else you will mess up your event system very badly.
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    Quick Modding/Hacking Answers Thread

    Noxid, I don't know how to read assembly code or hack the executable. Who do you take me for? GIR or Dubby? Seriously... that code is like moonspeak to me. I work in TSC and map editing. http://www.youtube.com/watch?v=sTSA_sWGM44
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    Quick Modding/Hacking Answers Thread

    You need to use the command <FL+ to use a certain flag. Flags are like this... <FL+XXXX = Activates flag XXXX. <FL-XXXX = Deactivates flag XXXX. <FLJFFFF:EEEE = Jumps to event EEEE only if flag FFFF is activated. http://www.cavestory.org/guides/basicmodding/guide/flags.html Flags...
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    Quick Modding/Hacking Answers Thread

    Yes it does Noxid. If you don't believe me, edit Cave Story and shove in bad bytes for tiles like 0x7 or 0x4. NOT CSEngine.
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    Quick Modding/Hacking Answers Thread

    Use CaveEditor's tileset editor? You need to change the 1-byte type of each tile. Bytes could be like 0x41 or something or other. You can go from 0x0 to 0xFF, but not all of them are useful. Putting in bad bytes will crash your game when you enter the map. If you do not know what 0x means, or...
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    Does anyone have the sound effects in .WAV format or some way of converting them to .WAV?

    Sound effects are in PXT, or Pixel Tone format. Also recognized by good ol' Microsoft Windows as "Pocket eXcel Table".
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    rate the music of the user above you: video games

    9.8 / 10 http://www.youtube.com/watch?v=RpVcM4peIkM
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    Does anyone have the sound effects in .WAV format or some way of converting them to .WAV?

    Ergh... uh... yeah that doesn't make sense.... (does he seriously mean the in-game music?)
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    Does anyone have the sound effects in .WAV format or some way of converting them to .WAV?

    Okay they are not really in WAV format. They are like in PXT format or something. Yes the .exe uses WAVs to play them... but... Also, Nox-zoned! :momo:
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    Cave Story FanArt

    That art deserves some really good cookies then!
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    rate the music of the user above you: video games

    9.4 / 10 Not too shabby at all. Nice stuff. http://www.youtube.com/watch?v=hDKsV6AW1HM
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    Quick Modding/Hacking Answers Thread

    I would be very careful about editing random chunks. Editing the "unused code" from the Bubbler is safe. Editing the part that says "free space" and "old mapdata" is totally safe, despite what some people might say. Resources can also be edited and filled with code. Anyone who can't run your...
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    .ORG file structure

    Also WoC used WAV100 in his Java Organya Player. (It's an external file) Also... you might want this... It's a class file written in a psuedo-version of Mint, a language that is similar to Pascal, Ruby, and JavaScript. http://pastebin.com/L5fkH71F The class file represents the object Organya...
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    Cave Story FanArt

    Yes that combination is PERFECT! ah-maze-ing, I would certainly say. Keep up the good work. It would be great if you posted again with even more coolness :D
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    .ORG file structure

    You can read the source code for programs that manipulate Organya files. http://www.cavestory.org/forums/threads/4142/ For the above, open any file that has the extension ".mint" with Notepad or any text editor and you can see it. I'm not sure how much you're into reading source code. If you...
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    OrgBuster (An OrgView text editor)

    I'll have to check this out.
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