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  1. 20kdc

    Raus: I have no idea - I'm guessing it's a valid bitmap but not supported by the Cave Story engine.

    Raus: I have no idea - I'm guessing it's a valid bitmap but not supported by the Cave Story engine.
  2. 20kdc

    PSA to Cave Story modders who use The GIMP and Wine during development: They're colluding! The...

    PSA to Cave Story modders who use The GIMP and Wine during development: They're colluding! The GIMP produces incompatible BMPs... which Cave Story on Wine accepts. And Cave Story on "real" Windows does not. Thanks to zxin for alerting me to this.
  3. 20kdc

    TI: Let's cripple our graphing calculators so people have to buy licences to make stuff! *TI...

    TI: Let's cripple our graphing calculators so people have to buy licences to make stuff! *TI makes loads of money anyway.* APPLE: Let's cripple our phones so people have to buy licences to make stuff! *APPLE makes loads of money anyway.* How is it they keep getting away with this...
  4. 20kdc

    By the power of <Insert functional programming language here>, I order you to reevaluate...

    By the power of <Insert functional programming language here>, I order you to reevaluate!... Hmm. It seems I've been conned. (EDIT: The reason being that I'm not changing into a magical... whatever the correct term is for an abstract depiction of a cat made magical.)
  5. 20kdc

    N.E.T. Story Voice Acting Applications

    For a full reference, see the .lua files in Data - that's where the TSC command <VOC is implemented. EDIT: The relevant sub-commands of VOC: <VOCload:<bufferName>:<fileName>; Loads a voice into bufferName. Could leak memory if the buffer's already there, but it's not *THAT* much, and if you're...
  6. 20kdc

    Terri's Night Out (0.22) Minor bug fixed!

    It wasn't that shitty in the first place! Downloading now - any "reactions" text that might be done will be performed in subsequent edits. EDIT2: Just my reactions to stuff as I went through part of it (EDIT3: Complete.). Note that you have to get past a (rubbish) lock in order to get at it...
  7. 20kdc

    Toronto Story Voice Acting Applications

    Don't worry, we're all secretly like that! EDIT: Zxin's probably fine. Outside of this thread, Zxin is responding normally.
  8. 20kdc

    Polar: N.I.C.E. It's existed for ages but everybody ignored it.

    Polar: N.I.C.E. It's existed for ages but everybody ignored it.
  9. 20kdc

    Ever had one of those days when everything just suddenly goes wrong for no reason? that's today...

    Ever had one of those days when everything just suddenly goes wrong for no reason? that's today *sigh*
  10. 20kdc

    Ok, this should work but it's older and is missing a bunch of stuff. At the time I posted it it...

    Ok, this should work but it's older and is missing a bunch of stuff. At the time I posted it it was a quick demo, and wasn't really a good release, but it'll demonstrate voice acting. https://dl.dropboxusercontent.com/u/21184720/CaveStoryMod-NICE-AUDIO.zip
  11. 20kdc

    Ok, new plan - here's the "older version" without some additional draw hooks and a complete...

    Ok, new plan - here's the "older version" without some additional draw hooks and a complete mess. It SHOULD WORK, though - it got built on Windows. https://dl.dropboxusercontent.com/u/21184720/CaveStoryMod-NICE-AUDIO.zip
  12. 20kdc

    Ok, so apparently my demo-thing crashed. My best guess is I omitted a file and some magical...

    Ok, so apparently my demo-thing crashed. My best guess is I omitted a file and some magical nonsense caused Windows to require it while Wine doesn't. Current idea is to copy the files over a vanilla Cave Story install and pray. Sorry for the inconvenience - nobody told me!
  13. 20kdc

    Seriously, though, I have no idea what's going on with the NICE w/ audio build. Nobody tells me...

    Seriously, though, I have no idea what's going on with the NICE w/ audio build. Nobody tells me anything until I give you it in the middle of an important thread and then everything starts going horribly wrong, and I have no idea why. I'm asking zxin to figure out how he's got it setup and...
  14. 20kdc

    It Worked On My Machine (tm)

    It Worked On My Machine (tm)
  15. 20kdc

    N.E.T. Story Voice Acting Applications

    Yet another demo suffering from "but it worked on my machine"... I haven't a clue what keeps causing these problems. EDIT: This is missing Lua NPC tests and blahblahblah BUT IT SHOULD WORK! https://dl.dropboxusercontent.com/u/21184720/CaveStoryMod-NICE-AUDIO.zip
  16. 20kdc

    insert just about anything that's minor but better for "you" and whatever it's better than for...

    insert just about anything that's minor but better for "you" and whatever it's better than for "them"
  17. 20kdc

    you can beat them on features, you can beat them on ease of use, but you can't beat them on...

    you can beat them on features, you can beat them on ease of use, but you can't beat them on publicity.
  18. 20kdc

    N.E.T. Story Voice Acting Applications

    It's possible, and probably real, assuming zxin can get people to do the voices. EDIT: Proof. Ignore files "Data/beatmap.lua", "Data/Npc/Beatmap", "Data/Npc/Regu" - unrelated project involving enemies being timed to a song. EDIT2: And yes, the link above has been in my signature for quite a...
  19. 20kdc

    Linux doukutsu_64bits "No such file or directory" error

    That's fine. Wasn't trying to start an argument, I was just trying to note which solutions I know to work.
  20. 20kdc

    Linux doukutsu_64bits "No such file or directory" error

    First things first: there is no good reason to use a 64-bit version of Cave Story. The original program tends to use statically-allocated memory more or less anywhere it can get away with it, which is probably the main reason why the modding community are able to do what they can do, and the...
  21. 20kdc

    @Noxid why "unfortunately"?

    @Noxid why "unfortunately"?
  22. 20kdc

    And your teatime teaser: words of damcloes, the clue is: Held over your head.

    And your teatime teaser: words of damcloes, the clue is: Held over your head.
  23. 20kdc

    As part of the ordinary schedule for. April. Near-end. I'm examining and noting that... April...

    As part of the ordinary schedule for. April. Near-end. I'm examining and noting that... April 1st was a complete failure.
  24. 20kdc

    Except, you know, nobody can read Morse Code, so of course they don't get it. The first section...

    Except, you know, nobody can read Morse Code, so of course they don't get it. The first section: "Further details on what NC/BR is have been delayed until the year '2 0 7 2', and until SUCH A TIME AS BRAIN scanning technology is available for processing." The second section: "SELF TEST OK NCBR...
  25. 20kdc

    Ok, it's been long enough. NC/BR was an April Fool's joke, which apparently nobody got. The joke...

    Ok, it's been long enough. NC/BR was an April Fool's joke, which apparently nobody got. The joke adds up to: "scan human brains, determine desired Cave Story ASM modifications, create mods."
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