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  1. DoubleThink

    something i noticed

    Tales of fireballs burning underwater can only interest the masses for so long...?
  2. DoubleThink

    Cave Story: Ashes to Ashes

    If this troubles you so, perhaps you should, oh I don't know, STOP PROVOKING HIM THEN. Oh how strange that somebody would respond to something when they are directly adressed, whoda thunkit? Seriously though you've done little more than troll since you got here. Not everybody is out to get you...
  3. DoubleThink

    [MA Winner] <(Schism)> - Demo 1.0

    Basically right, yes. Now that I think on it it's probably because the sloped blocks are meant to be 2d rather than 3d... so the part of them that should be invisible is now a square of road and thus it covers up the sprite. This could possibly be remedied by making the 'far' edge of the road...
  4. DoubleThink

    Cave Story: Ashes to Ashes

    Okay so I downloaded the beta version 0.4, and not to be rude or anything, but I can see how you've been having trouble. >.>; Tell you what, send me a PM detailing what the opening scene and the first areas should be doing, and I'll do my best to point you in the right direction.
  5. DoubleThink

    the big list of "what can ruin your mod"

    No, the version with the Fire puzzle is the most recent one. And it's not finished yet, which is why stuff doesn't work. Still, it's the longest mod that's been made so far. I think ._.
  6. DoubleThink

    ANP.txt updates mebbe?

    Ah, good to see someone doing the lesser-used characters so that I don't have to so it's easy to see what they can be used for. Excellent work! :p
  7. DoubleThink

    Ma Pignon?

    As far as I can tell the name 'Pignon' is a shortened version of the word 'champignon', which is French for mushroom... and thus it would be pronounced 'peen-yon'. And 'Ma' could be short for Mother... but that'd be one heck of an annoying mum :p
  8. DoubleThink

    [MA Winner] <(Schism)> - Demo 1.0

    Okay so I played the non-working version until it started not-working, so I figured I'd wait until this version came out before posting. Anyway, here are my bug finds/impressions/needless opinions: -The intro scene is very well done, especially the bit wth the jet bike. I like the art style...
  9. DoubleThink

    Eternal Chaos - Chapter 5 (20/01/08)

    Okay. So. Been away for a while, played chapter two when it came out, so I used that save rather than starting from the very beginning again. And now for my dreaded... DOT POINT ANALYSIS + SPOILERS *Ahem* -The ruins have monsters in them now! And some colour too, that must have been added in...
  10. DoubleThink

    Editing weapon damage

    Ah, finally! A blessing on you, sir. :p Looking through some of these, it actually explains quite a bit... like how weapons seem to do less against certain creatures, and why the Missiles/Super Missiles are so overpowered against Ballos' final form. Also does anyone have the base damages for...
  11. DoubleThink

    Eternal Chaos - Chapter 5 (20/01/08)

    Oh lookie, a download. *grabs* Finally, a chance for some teeth-sinking :D -Possible spoilers, I guess- ...Well that was quick >.> On the other hand, I liked the new backgrounds/tilesets. Very colourful and detailed. And that new blade is sexy. I though the camouflaged creatures were a nice...
  12. DoubleThink

    Favorite Cave Story Remix Project Song?

    Ooooh, this one's a toughie. I very much like nearly all of them... and some of them are difficult to compare due to different styles. Nah, I can't pick it x.x
  13. DoubleThink

    Cave Story: The Legacy

    Is true. Curly is the only one who says Quote's name in the original.
  14. DoubleThink

    Help JTE

    ... I like pie.
  15. DoubleThink

    Help JTE

    JTE is a she. And thanks for pointing out the forum, I'll be sure to keep an eye on it.
  16. DoubleThink

    Quote's cap

    Well now, these be some mighty interestin' pictures. It would seem like Cave Story was once quite a different game. And blue Quote! It also looks like Balrog(s) would have played a much larger part in the game too, but got passed up in favour of bats and critters. No wonder it took so long to...
  17. DoubleThink

    Cave Story: Jenka's Nightmare

    Modding takes time, and not everybody always has that free. Go back and look at the gap between the first and second updates and see how long it took. Give the guy some time, a'ight?
  18. DoubleThink

    Essence of Chaos 1 - Shattered Destiny

    What Megalotz said, it may be that they need to be in order, i.e.: #94 #400 #1000 #2000 In all honesty I haven't checked, I usually just put them in order to start with. Also does the game even accept event numbers above 1000? Again, I haven't checked >.>
  19. DoubleThink

    Essence of Chaos 1 - Shattered Destiny

    Oh I see. If you'll notice, event #91 is already being used for the fade-in effect, and so it must be taking priority over the life capsule event. Just change the event number and it should work fine. All of the maps (automatically?) have events 90-94 used as the various fade-in effects, so a...
  20. DoubleThink

    Community Project

    Ha-ha! :D I'm gonna have to adopt that as a nickname now or something >.> And yeah lol I'm still here, just lurkin'. Haven't wanted to post much. Huzzah for omnipresence!
  21. DoubleThink

    Post yer orgs!

    Hurrum. I like the Dorian Grey one >.> You're right, it is different, but also very nice to listen to. Trance-ish is good. I like trance-ish. Yes. The new .org seems to be coming along nicely too. Reminds me of a NES-ish type 'city' theme. On of those futuristic but super-freaky type cities...
  22. DoubleThink

    Community Project

    Haven't you got enough on your plate as it is?
  23. DoubleThink

    Agora's Legends Server

    +10 here. I managed to get on today but nobody seems to be there. Also if I jump wrong I get stuck in the walls and fall to the bottom :rolleyes:
  24. DoubleThink

    What level was the 'Meltdown 2' song played?

    The Sand Zone.
  25. DoubleThink

    Pixel RPG?

    Cave Story took five years, don't hold your breath.
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