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  1. DoubleThink

    Show off your org music...

    Look here! Spent yesterday evening and most of today working on this. I was gonna do it by ear but it turned out to be way more complex than I thought. The drums, panning, volume and some melody fixing were all done by ear though, so if they're a bit off you know why >_>; I know it needs a bit...
  2. DoubleThink

    Cave Story Remix "Polar Star Overdrive"

    *Listens* Meh, it's okay. Nowhere near as good as DJ Dain's version IMO.
  3. DoubleThink

    Community Project: Cave Story 2?

    It's not gonna work :/ Aside from Pixel disliking it, every other idea like this so far has failed due to a lack of interest. Getting too many people in on one project just creates more conflict that it does progress, at a guess I'd say the ideal size for a core team would be about 5. There's...
  4. DoubleThink

    Get Equipped with YouTube Shot!

    Haha that's awesome, but I hate to think how long it took to make...
  5. DoubleThink

    Cave Story IRC (Again)

    Oh gee look at that. EDIT: I have to what now?
  6. DoubleThink

    KASHUNGO!

    You gotta jump at the right spot. As for the -=FINAL BOSS=- The first two forms you can just sit on the left hand side and spam fire and he can't hurt you. The first form gets stuck on the slope, and the second just jumps in place. The third form however is awful because 2 hits kill you and by...
  7. DoubleThink

    Cave Story IRC (Again)

    ZT do you really want these people clogging up the lovely quiet chatroom (Jake aside since he actually does show up occasionally)? It'd be kinda silly to tell them to go and spam there and then ban them for spamming :/ It's not like the chatroom is really the 'designated' site chat anyway...
  8. DoubleThink

    The Dark Platform - After The Fact (Mod)

    Only because I'm so nice :D Quick notes: -Nice memo in the Office? now. -Heey, stuff is working! The Life Capsule still needs a <PRI. -The music in the Staff Quarters is fixed but now if I die and reload there the screen is shaking, and so is the Hydroponic Farm. -I have no idea what an...
  9. DoubleThink

    It's a sad sad situation

    It's sad, so sad It's a sad, sad situation And it's getting more and more absurd It's so sad so sad Why can't we talk it over? Oh it seems to me Sorry seems to be the hardest word Oh, the intricate complexities we weave here today...
  10. DoubleThink

    Mods on PSP

    Buy a palmtop? Seriously though I don't know what was done to CS to make it playable on PSP (that kinda stuff isn't really my thing... yet) but whatever it was would most likely have to be done again to each individual mod that you wanted to play on it. This is the reason that CS Wii isn't...
  11. DoubleThink

    KASHUNGO!

    Seeing as this is a speedy mod I guess there's no need for SPOILERS, so instead you can face the wrath of my REGULAR NOTES. I haven't played your other mod yet (although I will now), so let's wot u got... -If you don't select speed run then the music in the first room won't play. I LIKE the...
  12. DoubleThink

    The Dark Platform - After The Fact (Mod)

    I'm in ur threads, stealing ur red texts -That text in the opening scene scrolls waaaaaaaaaaaaay too fast. Maybe you were going for some kind of effect but at the moment it just moves too quickly to leave any real imprint. -Startin' again... still the same problem with the box critters near the...
  13. DoubleThink

    WTF story demo v 0.504

    Okay, I played back through it again >_>; Spoilers, revised and updated version: -Yeah, the Broken Spur only does 2 damage, and the Booster is also gotten then. Seriously, the Booster and save point just make that fight stupidly easy. There's a save point just before entering the boss room, a...
  14. DoubleThink

    WTF story demo v 0.504

    Okay, big bug find: Which I did my big attempt last night, I went back and saved after each lock in the hopes that it would save my progress. It didn't save my progress at unlocking the door, but it DID save the flags that determine whether a lock had been released or not. So now, when I get to...
  15. DoubleThink

    WTF story demo v 0.504

    Hey cool. Not-So Mild Spoilers -I never noticed before but in the start-up scene B@lrog is facing to the left initially and then turns to the right to jump up. -This is new :o The music is very good, and I love the idea of having checkpoints. Another thing that's never been done before! (Well...
  16. DoubleThink

    WTF story demo v 0.504

    I'm not sure there's a 'decrease health' function, unfortunately, so that won't work unless you wanna make EVERYTHING after that point do 100+ damage :p
  17. DoubleThink

    [MA Winner] <(Schism)> - Demo 1.0

    iSpam I never got to ask, could I borrow Plumber Syndrome at some unspecified point in the future for use in a mod? Like, several years probably? >_>; EDIT: And maybe Spire too while I'm at it?
  18. DoubleThink

    Curly Brace's Story *FIRST DEMO*

    A bit late, but on the Machine Gun topic, I don't know if you've played the Wrath of Rewashedcattle but that mod shows that at level 3 it's possible to boost indefinitely by jumping off the momentum of your own bullets. Needless to say, this throws any form of platforming difficulty out the...
  19. DoubleThink

    Happy Birthday Dr. Seuss.

    I could speed-read Green Eggs and Ham in grade 1 :p
  20. DoubleThink

    BUT IT'S MADE OF QUICKSILVER

    BUT IT'S MADE OF QUICKSILVER
  21. DoubleThink

    I'm Leaving.

    I who did the where what?
  22. DoubleThink

    I'm Leaving.

    "Finally?" Dude, you've been here 3 days. Stop trying so hard.
  23. DoubleThink

    I'm Leaving.

    'Kay I'll be on Skype sometimes if you wanna chat or want help with stuff. Stupid time zones...
  24. DoubleThink

    The Tower of Ivem - Ideas

    It should be perfect in every way with no flaws and appeal to EVERYBODY. Piece of cake. Seriously though, good ideas for level designs are the best place to start. It doesn't have to be anything complex, but it's always great to see something that hasn't been done before or is a new spin on an...
  25. DoubleThink

    Mod: The Wrath of Revorshkenahl

    Sounds fine to me, since there's no real point in letting them head back that way anyway. You could add in some text saying "Oh no now I'm trapped" or whatever, but remember that if you exit the screen and go back the block will be gone unless you fix that too.
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