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  1. GIRakaCHEEZER

    How to change percussion instruments in mods...

    track 13 is not per02, check the ending credits if you will and compare it with the org playing with per02, they're not the same. track13 appears to be an instrument not seen in either of the org makers
  2. GIRakaCHEEZER

    How to change percussion instruments in mods...

    Let me see the mod please, I need proof.
  3. GIRakaCHEEZER

    Tribute Site Submissions: Guides, Fanart, etc.

    What program are you using to make your cursors? I use AniTuner (link here if you want to see it http://www.gdgsoft.com/anituner/) which can change the hotspot of the pointer (what part of the image is the clicker part) can change the dimensions of the mouse to whatever you want (that could be...
  4. GIRakaCHEEZER

    Custom .ORG crash mystery solved!

    ...what? Do you mean, say in any org, setting all of the percussion instruments to Bass01 to see if it would work with the percussions? If so I can say that using all percussion tracks as Bass01 will work, but the tracks will play as Bass01, Snare01, HiClose01, HiOpen01 and Tom01 (and possibly...
  5. GIRakaCHEEZER

    Custom .ORG crash mystery solved!

    So far I'd have to agree with you EXCEPT that there appears to be a usable 6th percussion track, the 6th percussion track (hard coded into the exe for this one as well) is an instrument that I cannot find in either org maker 134 or 205, so it is difficult. King's theme uses it as well, and it...
  6. GIRakaCHEEZER

    Tribute Site Submissions: Guides, Fanart, etc.

    Fluff, I'd recommend putting an outline around each frame of the character images in your sprites (like i did for mine) to increase visibility among various backgrounds. I find it makes the cursor much more enjoyable.
  7. GIRakaCHEEZER

    WTF story demo v 0.504

    thread titles I was just wondering how i could change the thread title, this one still reads "WTF story demo v 0.1", and that information is no longer true. Does a moderator possess the power to change the thread (if so, please just change it to "WTF story", unless you want to update the title...
  8. GIRakaCHEEZER

    Tunnel of Absolute Chaos

    I played the mod, it was pretty good so far. A couple of things I noted: -will it be possible without any weapons? because it is possible right now to choose no weapons -infinite super missiles: I'm not sure whether to be happy about this or no, I'll wait till I see a boss -the first cave...
  9. GIRakaCHEEZER

    Cave Story flash?!

    You know that is a really good point, Quote's age is never defined. But I plan to do this flash with NO voices whatsoever, because of how I see it appearing in my head right now. You know Jacob, if it's not your flash you don't have much say in it really. Yea that's the flash I'm refering...
  10. GIRakaCHEEZER

    Cave Story flash?!

    This sounds like a good idea, but I'm not sure about Quote just up and telling Curly about the panties. Maybe if we had her find out by "accident", or something. Also we'll want to make this with no voices (unless we magically find voice actors). But this scenario sounds good, maybe it could...
  11. GIRakaCHEEZER

    Cave Story flash?!

    Cavestory flash... I think I've seen 2 cave story flashes before (one was a lock flash thing, meaning that the character looked like a combination lock, and the other was a really short one that i don't remember very well, saw on deviant art.) But I'd be interested in creating a flash movie of...
  12. GIRakaCHEEZER

    How to change percussion instruments in mods...

    I've noticed that when you set a value for the instrument(percussion only) in an org (like, lets say making track 9 a Bass01) and if you hack that org into a cavestory mod, track 9 will play as a (Snare01) no matter what you change track 9's instrument to. When i first saw this i thought that...
  13. GIRakaCHEEZER

    WTF story demo v 0.504

    Alright, so far the first area has ALOT of death spikes, so i'm wondering: Should i use deathspikes, or warp portals that warp you to where you can redo the jump? Cuz im starting to think that this many death spikes might irritate some people... especially because it's the first level. Also...
  14. GIRakaCHEEZER

    Caved In

    I told you, im just reading the flags from the tsc.txt (go to the old hyperlink in the last one, im not reposting it again [the tsc.txt is by shining phantom i think btw]), and i assume them to be true unless otherwise stated. If you want to debate the 100 flag, you might as well open a new...
  15. GIRakaCHEEZER

    Caved In

    <MYD won't animate quote, it will just make him face a direction. Of course, you might be able to use <MYB to make him jump up if you haven't already tried. Also, your character assumptions seem correct, but if I were you I'd keep Curly alive because Curly = win. You can resume control after...
  16. GIRakaCHEEZER

    Caved In

    You think wrong, the H/V trigger is automatically a Horizontal trigger unless flag 1000 is set, which makes it vertical regardless of any other flags. I've tested your 100 flag theory too, it seems to be legitimate, might want to talk to SP about editing the official tsc.txt file. Of course...
  17. GIRakaCHEEZER

    Caved In

    Your right it would seem, but to what i've used using flag 1000 makes it vertical whether or not it's by itself, and 0000 just sets it automatically to horizontal (makes me wonder why pixel uses 1100 flags for his vertical triggers, seeing as 1000 works just as well.). But i suppose if you...
  18. GIRakaCHEEZER

    Caved In

    Checked it out, your right. But seeing as I am posting, i might as well post how the flags work. No Flags: Horizontal trigger Flag 100: Horizontal trigger Flag 1000: Vertical trigger Flag 100 + 1000 (1100): Horizontal and vertical trigger This should clear up any confusion, but i still don't...
  19. GIRakaCHEEZER

    Caved In

    Don't know how to perfectly answer your question, more details would be nice (more details = more likely to get the answer your looking for) But, i'll just start with what i suspect. I suspect that you mean you go under the hole(but not through the hole) and it triggers the event. Seeing as you...
  20. GIRakaCHEEZER

    WTF story demo v 0.504

    New screeny I'm pretty much redoing the maps in chapter 1, because looking back i find them uncreative (and i needed cooler maps to fit the new music) Here's a screeny of one of the new maps: As usual, tell me what you think. Also, i've decided on how to design the 2nd part of chapter 3...
  21. GIRakaCHEEZER

    Show off your org music...

    small song This is the song i'm planning to use for the first chapter of wtf story, tell me what you think of it. putrid.org Also, if you're wondering where the song originally is from, here's a link to where i found the original putrid nes. Putrid Nes
  22. GIRakaCHEEZER

    WTF story demo v 0.504

    small song Planning on redoing a bit of chapter 1, so it looks/sounds/plays better. This is the song i'm planning to use for the first chapter now, tell me what you think of it. putrid.org Also, if you're wondering where the song originally is from, here's a link to where i found the...
  23. GIRakaCHEEZER

    Would you become a robot?

    i think i would, but would our consciouness really be put into the robot? i'd be more likely to hook up my brain to a robot, seeing as it would be more likely to still retain my consciousness than maybe a hardrive.... but then again i like some of my human parts. I'm not sure, but i would lean...
  24. GIRakaCHEEZER

    Show off your org music...

    Made this recently, most people should know where this is from. goldsaucer.org
  25. GIRakaCHEEZER

    WTF story demo v 0.504

    Been awhile since i posted here, kinda need ideas for an actiony level, any help? And while your waiting for the next release (if you are waiting), then check out this org that ima use for the mod. goldsaucer.org
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