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  1. HaydenStudios

    Matt Story

    Let's see here: Overall Score: 3/10 Poor. Sorry, but the level design is really not a lot to talk about, there is a whopping five glitches packed into one room, the message boxes have poor grammar, and I can't even progress through the game.
  2. HaydenStudios

    Mods general discussion

    Here you are.
  3. HaydenStudios

    Curly's Past

    Just because I brought up a quote supporting the sacrifice of story for gameplay doesn't mean that I support it myself. Even then, implementing this would not only sacrifice story, but also gameplay, as Curly does pretty much nothing in the events of the fourth ending. Also, speaking of not...
  4. HaydenStudios

    Curly's Past

    Hehe. So many times I've pictured someone responding that way, and I never thought it would actually happen. Since my fourth ending is not really a canonnical one, it wouldn't make a whole lot of sense to make my added engind one of the achievable ones in this mod. You'd have to do a lot of...
  5. HaydenStudios

    Curly's Past

    Hehe. If that was a joke, then I get the joke. But I do mean three. Yes, that was what Kaeso intended to do. He/she says that somewhere earlier on this thread. And the parts of Cave Story with Curly don't take up THAT much of the game, but it probably would be the longest chapter of them all...
  6. HaydenStudios

    Curly's Past

    I think he meant my whole future continuation of this mod in general, not just your additions. No, I'm not planning on having any secrets that are insanely hard to find. HOWEVER, I am planning on having there be three different endings to this, and I do intend for a small amount of secret...
  7. HaydenStudios

    Curly's Past

    Actually, if you look on Shmitz's profile feed, you'll see that he made a minor aknowledgement of his mod's revival. But anyway, I think we have no hope of contacting Kaeso. I don't know of any way to do that, but it might be possible. I do think it rather annoying to have a text box pop up...
  8. HaydenStudios

    Curly's Past

    Oh, ok.
  9. HaydenStudios

    Curly's Past

    The boss fight is already a ripoff of the Gaudskateers from JN. What I intend to change, however, is to make it so that you can damage more than one at a time, and so that it doesn't pause and have a message every time an enemy in the battle falls. It was already a ripoff of the Gaudskateers to...
  10. HaydenStudios

    Curly's Past

    That could work, if you accommodated all of the references to the maps. But I don't think that such toil should be done with the mod using the original Cave Story's engine. Sure. I currently do not know of any way to do that without assembly. The thing about that fight that I'm looking forward...
  11. HaydenStudios

    Curly's Past

    Ah, the reason that would be happening is because each mod selects a certain room and position to start. And Cave Story selects grotto. I'm afraid you won't be able to fix that, as the character start position is stored in the .exe (I think). That sounds like the kind of bug that shouldn't be...
  12. HaydenStudios

    Curly's Past

    Yeah. Shmitz probably would have had a more climactic ending and final boss. See this topic. If Curly Brace's Story were to be played in CS+, then there would have to be a bit of changing the base sprites in order for it to work properly. I don't THINK this mod uses any assembly hacking, so it...
  13. HaydenStudios

    Curly's Past

    He's kinda back. He doesn't look like he's gonna continue Jenka's Nightmare his own way, but he has interacted a bit since his initial return, and has been logging back on occasionally ever since. While I am trying to refrain from using any ASM hacks on my mod, because I'll want Andwhyisit to...
  14. HaydenStudios

    The Second Annual Kanpachis

    Nah, forget this post, didn't see Nox's post until after I made this post.
  15. HaydenStudios

    Curly's Past

    Indeed, it is possible, and he/she said earlier on this thread that he/she would finish this mod even if it killed him/her. Shmitz's return is an example for all, and he even won the second annual kanpachis for best return. Of course. Thanks, I'm glad you didn't take that too harshly. You...
  16. HaydenStudios

    Curly's Past

    Indeed. I'm seriously doubtful that we'll be able to contact Kaeso. That user's latest activity was May 2011. So he/she will probably never know, and probably never care. Some of your changes resembled mine, but most of the changes I've had in mind were in the same places, but more really...
  17. HaydenStudios

    Sorry, but I have to see a mod that really interests me or one in which I see a lot of potential...

    Sorry, but I have to see a mod that really interests me or one in which I see a lot of potential in order to want to actively participate that significantly in the production of a mod other than my own. One of the main reasons that I really put that much time into playing this mod and providing...
  18. HaydenStudios

    Curly's Past

    *Heart jumps into his throat.* *Huge sigh of relief.* First off, these are generally good improvements. Second, I was planning on reviving this mod after I finish my current one and learn assembly, so I will be greatful if you stay true to not taking my idea. But I wouldn't mind if you released...
  19. HaydenStudios

    The Second Annual Kanpachis

    Well, I sure am eager to see the results of this! Hope fab comes on soon to announce the winners.
  20. HaydenStudios

    Oh, thank you! Would you consider telling me what you think about it on the mod's topic? Any...

    Oh, thank you! Would you consider telling me what you think about it on the mod's topic? Any feedback would be appreciated.
  21. HaydenStudios

    I would call it a unique ending, as the turnout is almost completely different. Getting the...

    I would call it a unique ending, as the turnout is almost completely different. Getting the fourth ending requires significantly altered endeavors. Two of the characters, King and Toroko, who die in the other three endings are alive at the fourth ending, and the fates of the children Curly...
  22. HaydenStudios

    Curly's Adventure!

    Ok. I'm glad that you don't have a text box when you first drop down, and that the mimiga village music works at the beginning. And I'm glad that you've removed that door that you couldn't get through. But the place where you have to press down to get to the first cave could still use a door...
  23. HaydenStudios

    It should be one of the most recent and active topics in the modding showcase section.

    It should be one of the most recent and active topics in the modding showcase section.
  24. HaydenStudios

    Hiya. Just dropping by cause there is a tripple post with little reason by a new member on the...

    Hiya. Just dropping by cause there is a tripple post with little reason by a new member on the topic, "Curly's Adventure!" From near the end of the second page to the beginning of the third page is where the tripple post is, so if you'd squeeze that into one post, then that would be nice.
  25. HaydenStudios

    Curly's Adventure!

    I believe you put the wrong link up. That link takes me to my files, not to the file you uploaded. EDIT: It's working now, thanks. Hope you've fixed all most (at least) some of the bugs from the previous version.
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