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  1. U

    NPC Guide

    Which is especially amusing considering that the text for the white sword is "Wahoo! Upgrade!"
  2. U

    NPC Guide

    Thank you, that's all I really wanted. I just wish I could've gone about asking in a more straightforward way. I really didn't mean to attack like that.
  3. U

    NPC Guide

    I assumed based on the attitude you've displayed in the forums that it was done for security purposes, rather than practical coding concerns. I see now that I was incorrect in that assumption. However it was not my biggest gripe so much as the straw that broke the camel's back. Because there I...
  4. U

    Audio Problems

    I don't know... I've never experienced sound issues, and as such, all my knowledge of how to fix them comes from the forums. In the rare cases where turning hardware accelleration off hasn't fixed it, I think updating drivers always has. My next suggestion would be to update your directx...
  5. U

    NPC Guide

    Actually, I wasn't trying to flame you at all. I was trying to explain to you, bluntly, why caveoholic and some others have taken a hostile stance toward you. As for why I didn't try asking, I didn't expect you would help.
  6. U

    NPC Guide

    What I was talking about is the Mimi............................Cemet...............................bk0.............................Cemet...........................0................................Graveyard...
  7. U

    NPC Guide

    How it works here is that when one of us discovers something, we share the whole of the discovery. Granted, any actual changes you make to the actual code could hardly be categorized as discoveries, but any relevant offsets in the exe, any information we can discover as to the format and...
  8. U

    Audio Problems

    Have you already tried updating your soundcard drivers?
  9. U

    NPC Guide

    I think you'll find that what he's reacting to is that you came here, you've been here less than a month, and you're acting like you're the savior of this community. Like you are better than anyone else here. Most of this directly ties in with the attitude you showed when you said about not...
  10. U

    <ANP and <BOA

    Well, is NPC behavior governed by the animation currently running, or is the animation currently running governed by behavior? Rightly, it doesn't matter, because whenever one changes, so does the other. Whether <ANP changes the state of an entity's animation by changing making its "AI" jump...
  11. U

    MOD: Cave Story Boss Rush

    Problem with this is that many of the bosses give no weapon XP at all until you beat them. Imagine fighting core with everything at level 1... Yeah.
  12. U

    MOD: Cave Story Boss Rush

    That's easy. Just stand directly under his open mouth when you shoot him. His shots will go over your head, and you won't be close enough to take damage from him.
  13. U

    Assembly Hacks

    I refer you here: http://www.cavestory.org/forums/threads/154/ (Technika's first post)
  14. U

    Assembly Hacks

    Oh man, you should have been around when technika introduced himself... youve got it all backwards.
  15. U

    Assembly Hacks

    Last I checked the cave story hacking community was open source. How is sharing scripts different from sharing machine code? you still have to figure out how it works and write the whole thing yourself.
  16. U

    Import Own Orgs And Maybe Sue's Workshop Boss Error Fix!!!

    the hex offset is 0x093854 + (0xC8 * map number) the first map is number 0 But an easier way is to use the hex editor to search for the map's name (tell it to look for an ascii string). Then go one to the left from where the name starts. (On one of the original maps, you will have to search...
  17. U

    Boss Fight Bug Fix

    Because when sue's workshop changes map data, it copies all the map data to the end of the exe. The guy who programmed it must have figured that one byte right there before the map title was a spacer (always 0), and not bothered to copy it.
  18. U

    So I changed a weapon.

    Well, damages has to be stored in there somewhere, and anyone with a hex editor ought to be able to change the values on damage
  19. U

    Cave Story: Jenka's Nightmare

    Um. If you set the 0x200 flag, enemies don't poof. Not sandcrocs, not flies, not cave bats.
  20. U

    Import Own Orgs And Maybe Sue's Workshop Boss Error Fix!!!

    I have just tested, and this is the answer. Balfrog at least works correctly with this.
  21. U

    Creating Boss Fights

    I think it may have had something to do with MMX and 24 bit color.
  22. U

    Import Own Orgs And Maybe Sue's Workshop Boss Error Fix!!!

    Oh, I see. You were referring to a specific post. I thought you were talking about the more generic problem with bosses in games that have been edited using sue's workshop (see thread title).
  23. U

    Creating Boss Fights

    I'm talking about the intel x86 architecture, I can't recall the line of chips, but they were made with a couple of 24-bit registers.
  24. U

    Creating Boss Fights

    Actually, there is a line of processors (I believe it has been discontinued), which has native support for 24bit data values. I can't recall the name of it, but I found reference to it in the NASM manual.
  25. U

    Error editing PBMs

    PBM files must be renamed to BMP before you attempt to edit them. After you save the edited version, you must open the file in a hex editor, add (C)Pixel to the end of the file, and then rename it to .PBM Then it should work.
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