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  1. Cibryll

    Lunar Shadow Project

    Hm, I ought to make it easier to see, then. Yeah, I'll probably update it a bit when I'm about ready to release version 3 (with the protagonist's name). Until the Reservoir area is added, though, the intro will be unchanged. The shortcuts are indeed a reference to those games, and are there to...
  2. Cibryll

    MODCON 20 4-15 Discussion and Voting thread

    My top three: 1. Hullet Bell 2. Story 3. A Walk Through the Snow HM01: Don't Let Go
  3. Cibryll

    Oh, is the <em class='bbc'>Hullet Bell</em> boss song a song from <em class='bbc'>Chip 'n Dale...

    Oh, is the <em class='bbc'>Hullet Bell</em> boss song a song from <em class='bbc'>Chip 'n Dale Rescue Rangers 2</em> for the NES? =o
  4. Cibryll

    I understand.

    I understand.
  5. Cibryll

    Right. <a href='http://www.mediafire.com/download/eg10202wir12ny6/Lunar+Shadow+exe.zip'...

    Right. <a href='http://www.mediafire.com/download/eg10202wir12ny6/Lunar+Shadow+exe.zip' class='bbc_url' title='External link' rel='nofollow external'>Here</a>. Ooh, before I forget - could you also remove the death events from Transformed Misery and Transformed Sue, and apply the Mimiga Mask...
  6. Cibryll

    Only underwater. I was unaware that underwater physics could be edited in BL =o

    Only underwater. I was unaware that underwater physics could be edited in BL =o
  7. Cibryll

    Okay, so would you be able to ASM the Booster 0.8 so that it makes no sounds, has unlimited fuel...

    Okay, so would you be able to ASM the Booster 0.8 so that it makes no sounds, has unlimited fuel and can be used underwater, without it affecting the Booster 2.0? (That's my main request; should be helpful for letting the player swim when underwater.) And let underwater movement be a bit faster?
  8. Cibryll

    Say, might I ask an ASM-related favor or two?

    Say, might I ask an ASM-related favor or two?
  9. Cibryll

    Lunar Shadow Project

    Version 2 has been released! Grab it here~ Maximum life that can be obtained as of this version: 34 (And it will most likely be very required for the second boss, and the room after that.) The Laboratory is fully added, as is the Entrance. The Reservoir area is next, though it will have a lot...
  10. Cibryll

    Lunar Shadow Project

    Minor progress report: currently in the process of going through version 2(a); it seems to be going okay. The maps are added for all the Entrance and Laboratory areas. I have yet to work on the sprites of the second boss (also a major boss, this one's named Sycor) and the Laboratory area's enemy...
  11. Cibryll

    I forgot you even had an account here =o

    I forgot you even had an account here =o
  12. Cibryll

    Lunar Shadow Project

    Ooh, thanks for noticing it; hopefully version 1b will fix it. It looks like I accidentally forgot to set that door's script to move the player to the top door... Looks like I forgot to add sprites for Gravekeeper in the NpcCemetDay sprite sheet. =/ Perhaps a blonde witch in blue did it. Just...
  13. Cibryll

    Lunar Shadow Project

    Thank you =) Yeah, the castle background will be changed, along with a few tiles; in fact, I've actually worked on it earlier this morning (though it'll probably be used in a different area than the Entrance). Thank you =) Thanks =) Thanks =) The transition to other areas (for instance, from the...
  14. Cibryll

    Thank you. <img src='http://www.cavestory.org/forums/public/style_emoticons/default/smile2.gif'...

    Thank you. <img src='http://www.cavestory.org/forums/public/style_emoticons/default/smile2.gif' class='bbc_emoticon' alt=':)' />
  15. Cibryll

    Most likely. =o

    Most likely. =o
  16. Cibryll

    Spent most of the day working on <em class='bbc'>Lunar Shadow</em> and it seems I might be able...

    Spent most of the day working on <em class='bbc'>Lunar Shadow</em> and it seems I might be able to release the next demo within the next two hours.
  17. Cibryll

    I have no life ;-;

    I have no life ;-;
  18. Cibryll

    Okay, evidently ".bmp" images are ignored. Oh well.

    Okay, evidently ".bmp" images are ignored. Oh well.
  19. Cibryll

    Wow, it sounds pretty cool <img...

    Wow, it sounds pretty cool <img src='http://www.cavestory.org/forums/public/style_emoticons/default/smile2.gif' class='bbc_emoticon' alt=':)' />
  20. Cibryll

    Hi~ Can I please use part of that Gardevoir spritesheet for an NPC in <em class='bbc'>Lunar...

    Hi~ Can I please use part of that Gardevoir spritesheet for an NPC in <em class='bbc'>Lunar Shadows</em>. (Not as an enemy; hurting Gardevoir would just be cruel.)
  21. Cibryll

    I think I made Invidia too powerful.

    I think I made Invidia too powerful.
  22. Cibryll

    Lunar Shadows 0 is released.

    Lunar Shadows 0 is released.
  23. Cibryll

    Lunar Shadow Project

    This thread used to be just for Lunar Shadow, but I figured, I may as well have its related works (like Selenic Shadow) in this thread as well. One might say the whole thing's inspired by the Castlevania games, as well as a mod my ex-boyfriend made in 2012, Shadow of the Stars (hence the name...
  24. Cibryll

    How does one post pictures in comments/status updates? Is it file type dependant, and does it...

    How does one post pictures in comments/status updates? Is it file type dependant, and does it ignore ".bmp" images, or something? =o
  25. Cibryll

    I had never before appreciated how beautiful <em class='bbc'>Terraria</em> constructions could...

    I had never before appreciated how beautiful <em class='bbc'>Terraria</em> constructions could possibly be with hard enough work. Guess it results in more hype for 1.3 then =o
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