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  1. Cibryll

    Thank you. =)

    Thank you. =)
  2. Cibryll

    Lunar Shadow is entirely unrelated to Cave Story (other than being a mod); while there is a...

    Lunar Shadow is entirely unrelated to Cave Story (other than being a mod); while there is a floating island, it's a different one. It takes place on a fictional planet called Newerth, on one of its eight continents, Tirahnys. Though I have no idea how to pronounce the name of the continent yet...
  3. Cibryll

    Lunar Shadow Project

    First things first. I finally managed to sprite one of the late-game bosses (the "Ending Bosses"). (Tried to, at least; still think the "facing directly at the player" frames look weird.) That's without the other stuff; I also had the purplish Ballos-shaped aura removed in this pic (though the...
  4. Cibryll

    Yeah; you could potentially have sixteen eyes (thus having him entirely invulnerable, unless...

    Yeah; you could potentially have sixteen eyes (thus having him entirely invulnerable, unless there is some or other way around that). Which <em class='bbc'>might</em> be okay for a mod where the protagonist canonically dies (or, if a jump script command exists via ASM hacking for jumping to an...
  5. Cibryll

    Pardon my curiosity; would it be possible to have members' signatures visible on their profile...

    Pardon my curiosity; would it be possible to have members' signatures visible on their profile pages?
  6. Cibryll

    The <BOA thread

    First post has been updated with a few more possible values for the Dragon Sisters, Monster X and Omega. Which also led to weirdness, so I most likely managed to slip up and cause a lot of chaos. How so? Omega was in mid-air. Nothing weird, since it's already mentioned. Dragon Sisters, well...
  7. Cibryll

    The <BOA thread

    Apparently there wasn't a guide for using the BOA code in scripts, so I decided to try my best to make a guide for this. It is by no means complete, however. The TSC command BOA works on room bosses (Omega, Balfrog, Heavy Press, Core, Undead Core, Ironhead, Dragon Sisters, Monster X and...
  8. Cibryll

    Not in <em class='bbc'>Lunar Shadow</em>, no. Otherwise it'd get ridiculous. Though, it would be...

    Not in <em class='bbc'>Lunar Shadow</em>, no. Otherwise it'd get ridiculous. Though, it would be one Ballos with the fourth phase's platforms around him (possibly stationary), those eyes from his third phase, and jumping around like in the second phase.
  9. Cibryll

    Quick Modding/Hacking Answers Thread

    You'd either have to change the HP via ASM, or somehow remove its death event; as Enemy Sue has an event that automatically runs on death (similar to Gaudi). Of course, I might be mistaken here.
  10. Cibryll

    Apparently, Ballos in his last three forms at the same time is possible. =o

    Apparently, Ballos in his last three forms at the same time is possible. =o
  11. Cibryll

    Instead of spriting one of the "ending bosses" of <em class='bbc'>Lunar Shadow</em> (Girl with...

    Instead of spriting one of the "ending bosses" of <em class='bbc'>Lunar Shadow</em> (Girl with the Straw Hat), I am writing a guide that will probably help some people here...
  12. Cibryll

    Will do; thank you.

    Will do; thank you.
  13. Cibryll

    Hope you don't mind me asking, but are there any guides that you know of that's related to the...

    Hope you don't mind me asking, but are there any guides that you know of that's related to the TSC command BOA?
  14. Cibryll

    Except for 500, which triggers the Undead Core's death animation (and, after the screen is...

    Except for 500, which triggers the Undead Core's death animation (and, after the screen is entirely white, deletes it).
  15. Cibryll

    39 down, about... 461 to go. Though those will probably do nothing.

    39 down, about... 461 to go. Though those will probably do nothing.
  16. Cibryll

    Apparently time is distorted here =o

    Apparently time is distorted here =o
  17. Cibryll

    Its HP will be determined once I actually finish up to that area, which means... possibly...

    Its HP will be determined once I actually finish up to that area, which means... possibly surviving battles with Xyz (both its forms; it's too easy even for my younger sister), Sycor, Irving (a new boss) and Micren (a new boss).
  18. Cibryll

    <span rel='lightbox'><img class='bbc_img'...

    <span rel='lightbox'><img class='bbc_img' src='http://www.createaforum.com/gallery/lunarshadowcs/0/1-290115012201-762.png' alt='Posted Image' /></span> Thankfully, it will have <strong class='bbc'>far less than 19200 HP</strong> (because my ex was a total imbecile who wasn't considerate about...
  19. Cibryll

    ... this as a common enemy would be seriously evil.

    ... this as a common enemy would be seriously evil.
  20. Cibryll

    Firstly... <span rel='lightbox'><img class='bbc_img'...

    Firstly... <span rel='lightbox'><img class='bbc_img' src='http://www.createaforum.com/gallery/lunarshadowcs/0/1-280115193553.png' alt='Posted Image' /></span> Aside from the evil death <del class='bbc'>Spelunky</del> Lunar Shadow, I guess straw hats are going to be my bane for a while. =o...
  21. Cibryll

    Okay, it's about an hour late, but... yeah. Better late than never, right? =P

    Okay, it's about an hour late, but... yeah. Better late than never, right? =P
  22. Cibryll

    Lunar Shadow Project

    Thanks =) Unfortunately not; that would render the Warp Doors rather useless in the end. I could perhaps add alternate doors to alternate save rooms if they're in the same area, or Warp Doors to other save rooms in other areas (once those are unlocked at the starting point) but items to...
  23. Cibryll

    Quick Modding/Hacking Answers Thread

    Rolling essentially move in a direction until they collide with a wall, at which point they turn (either left or right, depending on whether "Option 2" is set?). This continues until they are somehow destroyed (be it by TSC or bullets, if people decided to make Rolling non-invulnerable)...
  24. Cibryll

    At about 17:00 [GMT+0], I'll probably have a <em class='bbc'>Lunar Shadow</em> related status...

    At about 17:00 [GMT+0], I'll probably have a <em class='bbc'>Lunar Shadow</em> related status. (If I forget... well, this serves as a reminder.)
  25. Cibryll

    Amazing how awesome some songs can be, even if they're from the NES era =3

    Amazing how awesome some songs can be, even if they're from the NES era =3
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