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  1. Orange

    Quick Modding/Hacking Answers Thread

    Yes, I did save. I just now ended up renaming my song to "Silence.org" and trying that. For some reason, that worked. I don't know what the problem was, but at least it's fixed now. :D That assembly problem still escapes me, however.
  2. Orange

    Quick Modding/Hacking Answers Thread

    I'm trying to replace BALCONY with my "Noises of Silence.org" Also, an assembly question. I'm trying to give the Polar Star's bullet a faux-acceleration. 00404848 MOV DWORD PTR DS:[EAX+18],1000 0040484F JMP SHORT 0040485B That's the code for the bullet's positive horizontal velocity...
  3. Orange

    Quick Modding/Hacking Answers Thread

    Everything works up to where the song is supposed to play, then it plays the original song.
  4. Orange

    Quick Modding/Hacking Answers Thread

    I don't actually have that. I just use the percussion that does work (at least I have so far). Besides one of the songs that don't work is percussion-less. D: And I haven't encrypted them to my knowledge. Any of them.
  5. Orange

    Quick Modding/Hacking Answers Thread

    I'm using Resource Hacker to input some custom music into my mod. Most of my songs have gone in just fine, but two songs won't replace the old song. I tried a song that has worked for me already, and it will indeed replace Cave Story's original song, so the originals don't seem to be the...
  6. Orange

    Show off your org music...

    Yes, I did indeed like it! It makes me feel like remaking the Song of Healing, which I very much might do. :D And here, I'll post my Item Get! org: Item Get! EDIT: Noises of Silence
  7. Orange

    Show off your org music...

    Not too high! D: All I can do in ASM right now is basically what people and/or their guides tell me to do. Expect just TSC altering, so the original music and occasional graphics will seem good. :/ EDIT: Oh, and yay 1000! :D
  8. Orange

    Show off your org music...

    Thanks so much! :D I did have one year of guitar lessons, but I got bored of it. I've been self-teaching piano for about a year now, and I really, really enjoy it. :D Obviously, it's easier to make music when you enjoy it, right? But honestly, most of my music theory has probably come from my...
  9. Orange

    Show off your org music...

    Yeasure man, I'd enjoy that. And to retain relevancy: Old Sorceress' Mansion This is a creepy song from probably my favourite game ever, Lost Odyssey. Here's the original, if you're interested. It's very fun and impressive to play on the piano. o: (My org does it no justice.) wAML2WYLrYc
  10. Orange

    Show off your org music...

    Thanks! I'm glad you enjoyed them. :p I actually just got done listening to most of your orgs, and I gotta say, I thoroughly appreciated your ability to sound creepy and foreboding in the songs that asked for it. :3 I'm looking forward to your next release.
  11. Orange

    Sorry. I usually edit, but I was lazy and didn't have my mouse at the time. :F

    Sorry. I usually edit, but I was lazy and didn't have my mouse at the time. :F
  12. Orange

    Etheria

    Well, I actually wanted to make it so the item you get each round was more or less a surprise. That's why I had the save point drop after you opened the chest. But the rest of that has been noted. I was definitely worried about Trial 2-B and 2-C, because I had to test it so much that I just kind...
  13. Orange

    Show off your org music...

    Thank you, thank you! :D Coming from you, that's certainly a compliment; I really enjoy your ORGs as well. Those two took all day, and I'm quite busy tomorrow, but if I find the time, I will surely ORGanize (hmm, that didn't work out as I wanted it) a composition of mine. I can only hope you'll...
  14. Orange

    Show off your org music...

    Fragments of Memories Remake (Originally from Final Fantasy VIII and composed by Nobuo Uematsu) sINNVFrI8KM Julia Remake (Originally from Final Fantasy VIII and composed by Nobuo Uematsu) C7VPY5PVShQ More remakes to come, as well as some songs that I've already composed and will compose in the...
  15. Orange

    Etheria

    Re: Orange's Mod (Will get title later) Oh, haha. Thanks, I'm surprised I've overlooked that. EDIT: Alright, backgrounds are fixed. I'm too lazy to redo the screencaps just for the background, so you guys get to find out. :D EDIT2: Installment two done! Five more levels, and they may or may...
  16. Orange

    Etheria

    Re: Orange's Mod (Will get title later) I dunno, man. I've set the background for each area, but it's only shown up on the first area. Can anybody riddle me that? o:
  17. Orange

    Etheria

    Re: Orange's Mod (Will get title later) Double Post! The second trial is underway! :D I'm a wee bit excited about this one. (I'm still working on making sure the second one is possible without a booster or machine gun.) o:
  18. Orange

    Etheria

    Re: Orange's Mod (Will get title later) Aight, man. I'm patient. :D
  19. Orange

    Etheria

    Re: Orange's Mod (Will get title later) I mentioned that above. o: There's no real story. This mod is made specifically for the challenging gameplay. It's gonn' test yo limits, boy (once I make more than just the first trial). EDIT: Screencaps!
  20. Orange

    Etheria

    Re: Orange's Mod (Will get title later) What more info besides my description above? Screencaps? I'll get some of those shortly.
  21. Orange

    Thank you, thank you! :D

    Thank you, thank you! :D
  22. Orange

    Etheria

    Etheria First demo of Etheria is now out! It's not very long yet, because of course, custom music, maps, and occasional sprites do take their time. It's an RPG that challenges people's sense of reality. ;) Please, please, please, if you play it, let me know of any bugs/glitches/etc. I only have...
  23. Orange

    Quick Modding/Hacking Answers Thread

    Oh, okay great. Thank you, thank you. ;)
  24. Orange

    Quick Modding/Hacking Answers Thread

    Same script, different problem. Here's my script: #0200 <KEY<CMU0027<MYD0000<FAI0004 <ANP0500:0042:0002<BOA0020<WAI0100 <DNP0500<BOA0010 <MSG<TURParlez-vous français?!<NOD<BOA0100<BSL0000<END #0500 <KEY<BOA0130<DNA0110<DNA0104 <MSG Completed First Trial!<NOD<FL+0009...
  25. Orange

    Quick Modding/Hacking Answers Thread

    Well, Balfrog is listed under the special boss scripts thing in Map Properties and the original Balfrog fight had the exact same <BSL and <BOA functions, so I kept them untouched. As far as <CLO goes, the original didn't have that either, and when I test the fight, it indeed closes itself. The...
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