Cave Story Tribute Site Forums

Serri
Serri
The wheel's fine, it just needs some reinflating. Let it fill up with the potential that's been around it the whole time.
q3hardcore
q3hardcore
What's the current solution for regular Cave Story performing poorly?
YoshiPilot
YoshiPilot
What do you mean "preforming poorly?"
Noxid
Noxid
It's cave story, the clay we're working with isn't exactly pushing any boundaries to begin with
BLink
BLink
I'd honestly have to disagree, we don't need boundary breaking mods, we need engaging mods that entertain the player via good stories, gameplay and/or pixel art. (preferably all three at the same time!) When we have a plethora of these then we might be able to think about expanding beyond this.

Off the top of my head I can only think of a few games that fill this criteria, and that's not a good thing. The part that needs the most improvement overall is good game design. Who cares if you can put pngs in your game; they've been doing it in flash games for like 2 decades almost.

Having a ton of options can also detract from the important fundamentals of game design; and when attention is drawn away from making a game fun; well you've totally lost the point at this stage.
andwhyisit
andwhyisit
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