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I dunno. I don't generally want to drive beforehand (so I sympathize completely), but it's sorta fun once you actually start driving. It just seems that most of the time other people are stupid.
Nope, sorry it worked. The booster 2.0 is working, I had a saving issue. I just learned to never edit HEx with cave editor open. It works all fine now.
You were already going in the credits for all your current help, but now it's going to be more exagerated.
Actually, the second command, in the assembly you gave me, only had 15 of the... whatever their called.
"Sorry, my assembly sucks"
Oh!
And I just read the thing Carrotlord posted on your account. I've been doing all my hacking on a 64-bit version of Windows 7. If anyone wanted to know that sooner, I'm sorry to not have answered.
I've got a new laptop with a 64-bit version of Windows 7, and I just found out that OllyDbg works on it.
The trick is, you've gotta have version OllyDbg 2.00 for it to open the CS executable correctly. Version 1.10 gives you this weird error code: ERROR_SXS_KEY_NOT_FOUND
But anyway, it's good news for any hacker who wants to move on to the 64-bit era. They can at least get Olly up and running.
Got it to work. But I did want the booster 0.8 to be a double jump, and the booster 2.0 to be infinite. If that seems like a pain, then this will still be great.
Yeah, when I first thought of the idea, I thought of it as a level with similar difficulty to hell. But that would be cheap. By the way, I was thinking that for the double jump, the height gained should be 1 1/2 blocks.
Yeah, I wanted the booster 2.0 to be infinant, and booster 0.8 function as a double jump. I really suck at hex, so I really could use some help. By the by, fo you have an opinion on the double jump resetting when hit? This means that if you use your first jump and get hit, you can do it again. I could see some really messed up chalenges from that.