Actually I got this error too. it means sfxlist is missing. redownload booster's lab
unless you see the file in the folder..
Without it, I think you can't set sounds in TSC events
.... So either I sacrifice creativity by using the freeware engine (stupid 24 bit colors), or I sacrifice being able to use bl's assembly hacks by switching to another engine
I was messing around in orgmaker 3 and I was trying to recreate a song in it... but it seems like a song can only use one type of note for all waves in the song. Is that how they work? or do I just not know what I'm doing?
I suppose that is true but I do need custom things in my mod... some of which cannot simply be done with any of the current tools available. therefore, i will need assembly hacks at some point.
for example, my mod is going to at least have two new weapons. i might also need a few new bosses. i'm...
i've decided that I am going to redo my old ideas. At least some of them... SO yes, I'm gonna get back into cs modding. even though I still don't know any assembly...
i kinda wanna take another crack at cave story modding since i'm older now... but i wanna continue my old concepts... some of it still in my head... but i have none of the stuff from my old mods...
This is a little unexpected... I'm not going to be logging on here for a little while... I also will not be modding during that time period as well. I really don't want to do this, but it's not my choice. It'll probably be a week or 2 but I really have no idea.