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Recent content by Bi_N

  1. Bi_N

    pignon sentience?

    I mean, ma pignon might just be more bigger brain than the other pignons because it's self-aware of its properties and can talk. The other pignons just wander around aimlessly, not even intentionally damaging the player.
  2. Bi_N

    My posts have reached the max damage allowed in cave story: 127!

    My posts have reached the max damage allowed in cave story: 127!
  3. Bi_N

    OrgMaker-16

    Hey just wanted to clarify that the video is of the version I'm working on so the last version I released doesn't have Random Frequency or the PiPi button yet. Total goof on my part for filming that version.
  4. Bi_N

    OrgMaker-16

    Sure! Here's the video: (Sorry for the bad quality =P)
  5. Bi_N

    OrgMaker-16

    I have no clue what a workflow is, sorry. I'd totally take a video of it if I knew what it was though. Also it's a good time to put this here:
  6. Bi_N

    story

    story
  7. Bi_N

    All the help with TSC, Here. Start I:

    Simple, you're just not running <ANP. When you're using <BSL that's just the event that runs when the boss dies. Just put <ANP0400:0100:0002 in the script and it'll start doing the boss fight patterns.
  8. Bi_N

    Quote's Date (Quote Have A Date)

    Nice!! This was way better than the original, though I have to say that the windows zip extractor gives an error when you extract it. I went ahead and extracted it with 7zip and it said that the file was .rar instead of .zip so if you're trying to make your mod a zip file, you can either: While...
  9. Bi_N

    yessir, thank you so much for this!

    yessir, thank you so much for this!
  10. Bi_N

    OrgMaker-16

    What do you mean? It's just OrgMaker3 but with extended tracks(instead of 8 melody tracks it has 16), unless you don't know what OrgMaker is, which is the software that makes Cave Story's music format: ".org". Right now, the format that is created when using the new tracks(melody tracks 9-16 or...
  11. Bi_N

    Totally a bug if he's going ALL the way to the top of the ceiling.

    Totally a bug if he's going ALL the way to the top of the ceiling.
  12. Bi_N

    :( [ATTACH]

    :(
  13. Bi_N

    Cave Story's OrgPlayer Documentation

    I don't know if it's already been documented all the addresses in Cave Story that are linked to how it plays ORGS and such, but it's honestly funny how I ended up getting these addresses! Thanks to the creators of CSE2 that was a HUGE help in making this. If this is already been documented...
  14. Bi_N

    Quick Modding/Hacking Answers Thread

    Alrighty, what does LEA do? Specifically in the situation below: It's in the MakeSoundObject8 function at address 0041A8F0 if that helps.
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