Thanks for the congratulations! Finishing an area of this size is always a landmark. All of the criticism appearing above are things I've wrestled with during development:
Bushes - I thought for sure that these were the latest graphics! I'll have to double-check. I do remember modifying a few pixels of a newer version. As for the black border, these are the same colors used in Zelda 3's bushes. The palette for the trees has always been completely different. If I change the overworld palette, I must also change the sprite palette for when Link lifts one over his head. I'll look into it.
Pine Trees - even though they look flat, they're taken from an RPG with the same perspective as Zelda 3. (Its title, I don't currently recall.) I knew they weren't 3/4 overhead, but I eventually got used to them. Josh, you're welcome to draw some new pine trees, but if I need to change their shapes as well as their graphics, it will be a major setback. In "wall" combinations, they already play a role as barriers in a few different places. The trunks, by the way, are my best effort, given their size.
Riverbank - I must've spent hours on this one. I knew someone would point it out after I stood Link right beside it in the picture. There were a few "worse" ways for me to handle this, and the result I went with is similar to an occurence Nintendo had in Zora's Domain. (If I were at home, I'd post a screenshot of this.) I can't imagine a perfect transition. It's deep, and then it's shallow. If someone can modify this in MS Paint and show me what it ought to look like, I can try to set aside a few tiles and rectify it.
Horizontal Log - This object was created by copying the vertical log's graphics onto new tiles and rotating them 90 degrees. I was forced to use new tiles -- mirroring can only be done across the X and/or Y axis. As for the actual construction, the bottom half is a mirror of the top half. There aren't any tiles available to make the front of the log "taller" than the back. Still, if anyone can draw its optimal appearance, I'll try to work with it.
Castle - Wha-what? LOL
Monster Graphics - Aw guys, could you pretty-please copy me on these discussions? I've been wondering for the past week what Reshaper256 thought of all these ideas!
Short Pine Trees - They were an accident when I first started the forest. I couldn't believe how easily they came about, just by using normal trees' graphics. I also discovered that I can have pine trees even taller than the normal ones, but I haven't found an appropriate place for them yet.
Breaks in Shade - Ha, this one's not a reply. I still plan to add more areas of light breaking through the shadow background, but that's a separate undertaking to be approached when I'm not... so... tired... of the... forest.......
