• Sorry guys, I fucked up in the stupidest way possible. Any avatars, attachments or media uploaded in the past month may be broken. The bulk of those are attachments.

    Affected posts are by Brite / Dr. Minty Fresh / HeCooksPattiesAndSellsThe / Catalystl / ilikebreadtoomuch / Draco / minecraftstorymodefan / Extra Life / darkruler9229

    Affected posts are in threads Quick Modding/Hacking Answers Thread / CS ~ Encore / game opens in 1080, occupies only the top left corner / Friday Night Funkin' / Bluebot Requisition - DEMO / Show us your desktop / Cave Story Season 2 / gacha cave story pics / Cave Story with XBRZ filter / Project Ampersand

    -Andwhy

full screen

Jul 26, 2017 at 1:23 PM
Spur is the best gun because its super cool
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Join Date: Jan 15, 2017
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I can't seem to get the game in full screen
I know it's a little more blurry but I don't really care

I tried changing the DoConfig.exe to Full Screen and 32-bit but neither of those work
any help please :(
 
Jul 26, 2017 at 3:50 PM
Senior Member
"Huzzah!"
Join Date: Jul 12, 2017
Location: The Island
Posts: 196
Age: 17
I'd recommend getting clownacys dll mods and increase the screen size.
BUT! If you dont want to skip right by this! (Plz dont read if you want full screen!)
Quick guide to it:
(I will link this) There will be 2 files, the mods folder and the mod_loader_patcher.exe
Put both into the cave story folder, where DoConfig is.
Drag doukutsu to mod_loader_patcher
After that, go to the mods folder.
There will bequite a few things there, if you just want full screen, i would say delete these folders:
3ds_hud DELETE
debug_save DELETE
disable_image_protection DELETE
graphics_enhancement KEEP
ikachan_cursor DELETE
60fps KEEP
ogg_music DELETE
wasd_input DELETE
After that, go into graphics_enhancement.
There will be a settings.txt.
open it.
Heres where your choices divide:
You have 2 options: widescreen big or normal big.
for Widescreen big copy this into the folder:
aspect_ratio_x 16
aspect_ratio_y 9
window_upscale 3
sprite_resolution 1
black_bars true
For widescreen Slightly smaller, choose this:
aspect_ratio_x 16
aspect_ratio_y 9
window_upscale 2
sprite_resolution 1
black_bars true
For Normal ratio big, choose this:
aspect_ratio_x 4
aspect_ratio_y 3
window_upscale 3
sprite_resolution 1
black_bars true
For Normal Ratio slightly smaller, choose this:
aspect_ratio_x 16
aspect_ratio_y 9
window_upscale 2
sprite_resolution 1
black_bars true
AFTERWARDS...
after you have done this,
delete the mod_loader_patcher.
go into the game. your settings should have switched!
READ THIS TOO!
One more thing: set in DoConfig the window size as 640x480. trust me, the hacks for bigger screen will still work!
Thats it! Have fun!
 
Last edited:
Jul 26, 2017 at 6:02 PM
Deliverer of Sweets
Bobomb says: "I need a hug!"
Join Date: Jul 20, 2015
Location: Under sea level or something
Posts: 765
Age: 23
I'd recommend getting clownacys dll mods and increase the screen size.
BUT! If you dont want to skip right by this!
Quick guide to it:
(I will link this) There will be 2 files, the mods folder and the mod_loader_patcher.exe
Put both into the cave story folder, where DoConfig is.
Drag doukutsu to mod_loader_patcher
After that, go to the mods folder.
There will bequite a few things there, if you just want full screen, i would say delete these folders:
3ds_hud DELETE
debug_save DELETE
disable_image_protection DELETE
graphics_enhancement KEEP
ikachan_cursor DELETE
60fps KEEP
ogg_music DELETE
wasd_input DELETE
After that, go into graphics_enhancement.
There will be a settings.txt.
open it.
Heres where your choices divide:
You have 2 options: widescreen big or normal big.
for Widescreen big copy this into the folder:
aspect_ratio_x 16
aspect_ratio_y 9
window_upscale 3
sprite_resolution 1
black_bars true
For widescreen Slightly smaller, choose this:
aspect_ratio_x 16
aspect_ratio_y 9
window_upscale 2
sprite_resolution 1
black_bars true
For Normal ratio big, choose this:
aspect_ratio_x 4
aspect_ratio_y 3
window_upscale 3
sprite_resolution 1
black_bars true
For Normal Ratio slightly smaller, choose this:
aspect_ratio_x 16
aspect_ratio_y 9
window_upscale 2
sprite_resolution 1
black_bars true
AFTERWARDS...
after you have done this,
delete the mod_loader_patcher.
go into the game. your settings should have switched!
READ THIS TOO!
One more thing: set in DoConfig the window size as 640x480. trust me, the hacks for bigger screen will still work!
Thats it! Have fun!
I'm pretty sure this guys wants to have actual fullscreen without blurry looks, not a large window.
I wonder though, would using a lower resolution (for the system itself, not just the game) make the game less blurry if used in fullscreen?
 
Jul 26, 2017 at 7:02 PM
Indie game enthusiast
"What is a man!? A miserable pile of secrets! But enough talk, have at you!"
Join Date: Apr 18, 2006
Location: Forever wandering the tower...!
Posts: 1762
I still use DXGL for most mods myself. It can work with Steam overlay if added as a non-steam game.
https://www.dxgl.info/

Results may vary, but for me it displays 98% of all Cave Story graphics properly with full screen only. (And doesn't have to change the resolution!) Once I installed and configured it, all I have to do now is copy the ddraw.dll it creates to each mod I'm using and set full screen.
(the Blade weapon in particular shows visual glitches at lvl 3, and occasionally a mod may display something odd; like on the Root, with the MC's head shows a square of black around it. Alpha issues?) If I knew what was so different about how that weapon displayed, maybe I could make a bug report.

I recommend only installing dxgl core files during setup. The ddraw com fix MAY have caused me problems with old RPGmaker games in the past. Not verified...
Also, you do have to have the requirements it specifies on the website for it to work.
  • Windows XP (with SP3), Vista, 7, 8, 8.1, or 10
    • Also compatible with most versions of Wine, by setting the ddraw DLL override to “native, builtin”
    • Not compatible with Windows 10 S.
  • OpenGL 2.0 or higher compatible video card
    • Requires support for Framebuffer objects
    • Requires support for hardware accelerated non-power-of-two textures
    • OpenGL 3.2 or higher recommended.
  • Visual C++ 2010 x86 runtime, available at https://www.microsoft.com/en-us/download/details.aspx?id=8328 (will be installed if not present)
After it's installed, open up Configure DXGL, set global options to video mode: aspect ratio stretch, and Scaling method: nearest neighbor (or play around with bilinear!). Everything else is probably fine. Then hit Add..., choose the game exe, and make sure Cave Story or the mod is set to full screen. If all goes well, it'll be full screen, and can be added to Steam as a non-steam game for overlay.

It does not work properly with clownacy's dll. Clownacy's dll is probably superior btw! But, this gives you more options.

Oh and you can always use OBS (Open Broadcaster Software) as a fake but proper full screen for almost any game. Works great for the occasional windowed only game. Might need specific hardware for it to run flawlessly?
I can describe how to set it up if wanted.
 
Last edited:
Jul 26, 2017 at 8:58 PM
Senior Member
"Huzzah!"
Join Date: Jul 12, 2017
Location: The Island
Posts: 196
Age: 17
I'm pretty sure this guys wants to have actual fullscreen without blurry looks, not a large window.
I wonder though, would using a lower resolution (for the system itself, not just the game) make the game less blurry if used in fullscreen?
I guess you right, i can try and find a way though.
 
Jul 27, 2017 at 12:48 AM
Senior Member
CSE Discord Admin
"Fly, Fly, Fly!"
Join Date: Jan 13, 2016
Location:
Posts: 132
The new update to my mod adds borderless fullscreen, so maybe that will work for you instead. Link.
 
Aug 21, 2017 at 11:35 PM
Spur is the best gun because its super cool
"All your forum are belong to us!"
Join Date: Jan 15, 2017
Location: Northern Hemisphere
Posts: 550
Age: 13
for some reason and I don't know why it started working a week ago, but now it stopped working again
I tried changing all those things in compatibility but nothing works
it still is 640x480 in the top left corner and everything else is gray
640x480 windowed works normally, along with the super small one

HELP!

EDIT: Just noticed something, not sure if it helps.
When I look really closely, at the bottom of the screen I can barely see my little bar at the bottom with all my icons.
Not sure if that helps.
 
Last edited:
Aug 22, 2017 at 3:51 AM
Best Cow
"Life begins and ends with Nu."
Join Date: Jun 27, 2013
Location:
Posts: 2635
Age: 26
Edit: I hate skimming, I guess my previous question was answered.

All I can really say now is that Cave Story is one of those games that grow compatibility issues considering it was made on an old operating system, so if nothing else works, you may have to play the mod in windowed mode only.
 
Last edited:
Aug 22, 2017 at 12:16 PM
Spur is the best gun because its super cool
"All your forum are belong to us!"
Join Date: Jan 15, 2017
Location: Northern Hemisphere
Posts: 550
Age: 13
Edit: I hate skimming, I guess my previous question was answered.

All I can really say now is that Cave Story is one of those games that grow compatibility issues considering it was made on an old operating system, so if nothing else works, you may have to play the mod in windowed mode only.
darn
maybe i'll try that clownancy's guys mod
I just want to play normal cave story only right now, is that what it is?
No edits at all besides just the visual wider screen?
 
Aug 22, 2017 at 5:46 PM
bored to death
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Join Date: Oct 7, 2011
Location: elsewhere
Posts: 761
Age: 21
maybe i'll try that clownancy's guys mod
I just want to play normal cave story only right now, is that what it is?
No edits at all besides just the visual wider screen?
It's just regular Cave Story with some graphical enhancements. Custom aspect ratios (which you can use to fill your screen) are part of that.
 
Aug 23, 2017 at 12:51 AM
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