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  1. Azurillkirby

    Puppy Story

    What I meant is that the bones became powerful while underground. However, that is also a good idea to use. Thanks, I might use that. I think I mentioned it earlier, but you are getting all of the puppies after they get lost. Each will have their own unique area for them. I'd probably do...
  2. Azurillkirby

    Puppy Story

    Just as a quick update, I haven't been working on this much. I have a volunteer job as a Counselor in Training at a summer day camp. However, while I'm there, I'll be working on custom sprites. I have created a bee sprite for the beetle and the bigger beetle enemies.
  3. Azurillkirby

    Puppy Story

    A demo will come once I'm done with the first area (after the first town). I don't know if I said this earlier, but I'm gonna make all areas available from the start (1- Once I make them all; 2- Once you get to the area where you can transport)
  4. Azurillkirby

    Puppy Story

    Yeah, someone told me that. BTW, I haven't been working on the mod lately because of school. Last week, I was busy not doing a project (I should of been doing it, though), and the week before, I was busy with my school's musical (Performance was that week, and I was on the technical crew...
  5. Azurillkirby

    Puppy Story

    I was gonna put the breakable block by the Colon's house. Haven't got up to making the video up yet, for I'm busy this week. I'll probably put it up Saturday or Sunday (Jenka's House and Colons' House)
  6. Azurillkirby

    Weapon story

    You'd probably do one, and if you aren't to lazy to make another one, they you might THEN make another in the game/another game
  7. Azurillkirby

    Puppy Story

    You see, I want to really just wanted to use the Sandy Zone just to say, "We're leaving" or something like that. Oh, update video 2 was up a few days ago, sorry. http://www.youtube.com/watch?v=0tVuwqkUVhE Update Video 4 will probably be up today or tomorrow, considerring I've already finished...
  8. Azurillkirby

    Puppy Story

    Yeah. There are some issues with some of the sprites, like Nene (sleeping mimiga) is a pixel too high, and Mick (treasure chest) didn't go back in the chest after talking to him, but I fixed those. (After the video) Oh, right now, I'm making the "Sandy Zone". It's not much, but it's just for...
  9. Azurillkirby

    Quick Modding/Hacking Answers Thread

    (Different question) I made a new map and set the background for BkGreen, but the background won't come up. (I've already done scripts and stuff for going into the room, and those work. I can move around the room.) Incase you need to know, the room is entirely bordered by blocks currently, and...
  10. Azurillkirby

    Quick Modding/Hacking Answers Thread

    I may have read the first part wrong, but I know I can change individual colors. However, there aren't any pure black colors in the palette for "Caret" (the one with the "?") other than the upper left one. I want the palette to be bigger, so I can include more colors. And if what you said was...
  11. Azurillkirby

    Quick Modding/Hacking Answers Thread

    Is it possible to change the size of the palette? One reason why was I was changing the "?" that comes up after you press down, and alot of the other sprites changed because I had to change the palette.
  12. Azurillkirby

    The Labyrinth (Greek)

    Mm... yeah you have a point. Oh, and one other thing I forgot to point out about this. This is a good mod in the sense it's only platforming. No shooting. I think it might be a better thing to keep it like that, it might also be a bad thing.
  13. Azurillkirby

    The Labyrinth (Greek)

    Wait, why does he still have the portrait when he says:
  14. Azurillkirby

    Weapon story

    Hm... idea's okay, but seems like it would be something a person wouldn't finish. If you did, that'd be great, but it's just my thought. Try CaveEditor or Sue's Workshop for it. You could of found this answer probably in many places, but yeah.
  15. Azurillkirby

    The Labyrinth (Greek)

    This is pretty good. It isn't the best around, but this could become a really good mod with some tweaks and improvements (and more game, of course) A few errors in grammar (Congradulations!) but most aren't that distracting from the gameplay. Sometimes, it felt like: "Okay a room. Okay I beat...
  16. Azurillkirby

    Gaudi story

    Well, I see now that this is a prequel... How much resemblence to Cave Story will this have? Will Dr. Geru or Black Pooh appear?
  17. Azurillkirby

    Gaudi story

    Good idea to me... Will this be a prequel or sequel to Cave Story? Oh, and for some weapon, like Fireball, Blade, (well, alot of the weapons this fits) you could use the flying Gaudi projectile or Soldier Gaudi projectile.
  18. Azurillkirby

    Puppy Story

    Yeah, my last post didn't state much... so I deleted it. So, I'm about to upload my first Progress Video to YouTube, showing the main character's sprites and the Doghouse. BTW, the quality will suck considerring I can't screen record. I have to use a camcorder. IMO, it's better than a webcam...
  19. Azurillkirby

    Puppy Story

    I was gonna put the bone weapon as first, but I would probably make it less powerful. The point I have for at the beginning is that after you give Jenka the newspaper, you go to an entirely different place, so you don't go back. Probably. Oh, and I already had an idea for the fireball, I...
  20. Azurillkirby

    Puppy Story

    Actually, now after doing nothing to it, I editted sprites on an actual cave story file and got it to work. I don't know how, but I'm not gonna argue. Now, my next step (after reinserting Hajime as Quote sprites) is to get the intro area to start at Jenka's House. Is there a way to make no...
  21. Azurillkirby

    Puppy Story

    Mike: I'm just using it as a basis. Once I figure out exactly how to get the game to work when I edit sprites in Cave Story, I'll start over and do that. andwhyisit: Well, just for a short intro and to make sure the person gets the first weapon, Hajime would go and get the newspaper or...
  22. Azurillkirby

    Quick Modding/Hacking Answers Thread

    Yeah, I'll probably start over when I figure out exactly how to get Cave Story to work with editted sprites. It's a bit confusing to me. EDIT because of posting after VoidMage- No, when I open a script to edit it, it just crashes. And yeah, I'm using it for mainly learning and a basis for things.
  23. Azurillkirby

    Puppy Story

    Yes. Puppy Story. For one, you play as Hajime. (The puppy you get from Curly's house and the one that gives you the heart capsule) I have an idea for what to do for the first thing, but it's not full yet. My problem right now is (I already posted this in the other Hacking/Modding Section, but...
  24. Azurillkirby

    Quick Modding/Hacking Answers Thread

    I think I found out (exactly why) myself. You see, I was using a Jenka's Nightmare file for the hack, since I could get the game to start before with editted sprites. But when I editted another mod, it worked. And the problem is the Jenka scene in the opening cutscene of Jenka's Nightmare when...
  25. Azurillkirby

    Quick Modding/Hacking Answers Thread

    I have a few questions, Let me start with this before I ask others, because this may be most important: I changed the starting room, (and if you want to know specifically, to Jenka's House), and when the game starts, and i click new, and once some event happens where Jenka says (on a black...
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