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  1. iSage

    nxengine-evo: support for bidi-languages.

    Soooo. Someone requested support for Arabic some time ago on reddit, but, sadly, his profile is deleted atm and i don't have any way of contacting him. It's an interesting task, and it's almost complete. However, because i don't know Arabic (or Hebrew, or any other rtl/bidi language), i can't...
  2. iSage

    Did Pixel ever draw Quote?

    There's lot of Quote images in credits pictures.
  3. iSage

    Cave Story's website.

    From https://www.cavestory.org/game-info/bbs-2011-10.php > PixReadSMFっていうのがあるというとこまでで実物は手に入れてません・・・ > おもしろそう・・・ MIDIデータがどんなものか確認するために作ったもので、 インターフェースも悪いし、ほとんどのMIDIファイルは読めないと思います。
  4. iSage

    NXengine on Mac won't work

    Seriously, what is your problem, man? Why do you keep making pointless posts in tech threads? 1) I've already asked for that info 2) I don't even need that info anymore, because i've found problem in buildsystem, and it will be fixed in next release.
  5. iSage

    Possible NXEngine Mods Question

    Truth be told, it's was because those sites were riddled with ads (thus, making money for their owners). Nicalis couldn't care less about some GPL violations, only money/trademark bothers them. They did, however, shot down original nxengine 3ds port, because, again, money.
  6. iSage

    Possible NXEngine Mods Question

    Nicalis only rewrote renderer/sound engine/main menu. All game logic is straight copy-paste from original, afaik. That depends on how much rights Pixel actually signed off to Nicalis (which we'll never know). So, all in all, its a walk on a thin ice.
  7. iSage

    Possible NXEngine Mods Question

    Nah, 1) i know how to use IDA, 2) adapting code is illegal (looking how it works and reproducing from scratch isn't) 3) even disassembling/decompiling CS+ is illegal in most countries (luckily not in mine), not sure about original. Some of first linux builds of CS+ contain debug symbols. So if...
  8. iSage

    Possible NXEngine Mods Question

    Mods are not just variables, you know. They frequently reuse existing logic in other places or even use completely new logic (like new TSC commands). That's impossible to support.
  9. iSage

    Possible NXEngine Mods Question

    There's an idea that's been floating around my mind for quite some time now: split npc/weapons into some scriptable language, probably lua, and turn some binary formats, like sprites.sif into something human readable. And maybe even map support/converter for Tiled. That would definitely make...
  10. iSage

    NXengine on Mac won't work

    OSX version? And, more importantly, NXEngine-evo version? Also, i'd like to see those details that "Report..." button shows. Nevermind, found why. Will be fixed in next release
  11. iSage

    the NXengine evo windows port has the defeatd boss song and heartcontainer song mixxed up does anyon

    First of all, the right place to report such issues is https://github.com/nxengine/nxengine-evo/issues Second, will be fixed in next release, thank you for pointing this out.
  12. iSage

    CS+ costume changing cheat

    Well, it's a known fact that Wii version has it (https://www.wikihow.com/Change-Quote%27s-Costume-in-Cave-Story-for-Wii) But. PC version also has it. It was working in early builds, however it was broken since they allowed to press enter on "press Z to continue" screen. But fear not, there's a...
  13. iSage

    How much damage does missile launcher do?

    Oh well. First of all, i was right. normal missile launcher should do 10/15/15 or 11/16/18 depending on Pixel's original intention. However, there's a bug in original game (and CS+) in how it processes queue of bullets, that causes explosion ai to sometimes skip on one frame, thus dealing...
  14. iSage

    How much damage does missile launcher do?

    Um. Look at the UPD. I'm getting same dmg values in CS+ as in original. And why shouldn't i? CS+ is built mostly from the same sourcecode.
  15. iSage

    How much damage does missile launcher do?

    CS+ Upd: and in original too. I can deal 10dmg with level one missile even to gaudis.
  16. iSage

    How much damage does missile launcher do?

    Well, yes. I'm not exactly sure yet, how that works. Either collision area changes every frame, or it's just because enemies keep moving and move out of explosion way. That... doesn't seem right. I can easily deal 10dmg with level 1 missiles. This can be easily tested on an enemy with a large...
  17. iSage

    How much damage does missile launcher do?

    Oh geez, i forgot the word "explosions", English not being my native language. Silly me. If you have nothing constructive to say, i'd suggest you move on.
  18. iSage

    How much damage does missile launcher do?

    Ok, i kinda figured it out: each missile on hit spawns another "bullet" with a predefined lifetime, on each frame this bullet deals 1 (or 2 for super missiles) dmg to a radius (and each frame that divides by 3 spawns smoke cloud). For normal missiles lifetimes are 10/15/5. And this checks out...
  19. iSage

    How much damage does missile launcher do?

    It has recently come to my attention, that missile/super missile launcher in NXEngine deals incorrect damage. Sadly, there's no info anywhere on how much it should actually do. So if anyone knows how much 1 missile/super missile on each level do, how much boomflashes they spawn, and how much...
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