So, I'm sorta thinking Rhasz might be too big a project for us at the moment, since the only games I've ever <em class='bbc'>actually</em> finished fall spectacularly short of the magnitude of this one, and (unless you've been holding out on me) the same is true of you.
Unfortunately, I have not made progress on nailing down details of a magic system. In lieu of that, however, I've started trying to work out some of the kinks in implementing a mouse gesture based mechanic.
On the off chance that you get a brief pause in your reaping of the fruits of procrastination (or just feel like procrastinating further), could you tell me what you think of this (a game mechanic idea of mine)?
<p class='citation'>Quote</p><div class="blockquote"><div class='quote'>Hm. Well I guess the uncertainty principle does mean that determinism is a stupid POV, but does it imply that we're free agents?</div></div>No, but it does at least mean that one can reasonably believe in both free will and physics without contradicting onesself.
So due to a combination of laziness and being busy trying unsuccessfully to decipher the ogg file format, I haven't given much thought to the lit alch thing. So here's a loosely related riddle for now: